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  • Unique shooter 'Rebel' comes to PlayStation Mobile

    by 
    Mike Schramm
    Mike Schramm
    10.13.2012

    PomPom Games (the folks behind Mutant Storm Reloaded, among a few other shooters) has released a brand new game on PlayStation Mobile-compatible devices called Rebel, and as the developer says, the game came from an interesting plan to try and make a shooter ... without shooting. The result has the player running around an island in between slower enemy bullets, trying to aim those bullets at other bad guys, all the while collecting gems and power-ups.Sounds fun. There are multiple levels and game modes to unlock as you play the game, which you can open up by collecting more and more gems. Rebel is available right now on any PlayStation Mobile device (including the PS Vita) for $1.99.

  • Canopy's Sensus gaming case protects your iPhone 4 / 4S, adds plenty of new touch sensors (update)

    by 
    Mark Hearn
    Mark Hearn
    10.11.2012

    There's no doubt that smartphone accessories can get expensive, so how about a case that doubles as a gamepad? Billed as "protection with a purpose," Canopy's Sensus case aims to do just that. While there are several peripherals that add keyboards and joysticks to smartphones, Sensus goes one step further by adding touch input to a device's entire outer surface. The case's sensors recognize an additional ten touch responses, including controls on the sides and back of a device similar to the rear touchpad on a PS Vita. The focus with Sensus is to provide its users with unique touch input combinations that avoid taking up precious screen real estate. Most likely due to its uniformed design, Sensus is currently only being offered for the iPhone 4 and 4S; the outfit is taking pre-orders at $39 a pop, with shipments expected to begin in the first quarter of 2013. If you'd like to get a better feel for what Sensus has to offer (we know, we know), check out its demo video by visiting the source link below. Update: The folks from Canopy let us know that the previously mentioned $39 price is for pre-orders only -- the Sensus will retail for $59, so get in early if you're looking to save some money.

  • PlayStation Store update hitting PAL regions on October 17th, North America on October 23rd

    by 
    Jamie Rigg
    Jamie Rigg
    10.11.2012

    If you feel the current design of the PlayStation Store leaves a lot to be desired, then you'll probably be glad to hear it's being totally revamped. A new UI should do a better job of pushing fresh content at you, and its appearance will be consistent regardless of whether you're outputting in standard or high def. Searching has been improved to handle abbreviations and misspellings, and a dynamic list of suggestions will try to work out what you're looking for as you type. Also, Vita and PSP content will be separated, new filters will be available and content hubs will offer everything linked to a certain title, à la the Xbox 360 Marketplace. Sound good? Well, there's not long to wait – it'll be launching in PAL regions (Europe, Asia, Australia and others) on October 17th, while North Americans will receive it almost a week later, on October 23rd.

  • Tritton Kunai headset ships to chatty PS3 and PS Vita gamers

    by 
    Jon Fingas
    Jon Fingas
    10.10.2012

    There are plenty of gaming headsets, but only so many specifically tuned to the PlayStation audience that aren't made by Sony itself. Mad Catz' Tritton label has just shipped a version of its Kunai wired headset optimized for both the PS3 and the PS Vita that might redress that (admittedly minor) deficit. About the only real customization for Vita owners is the option for a shorter 3-foot cord, but PS3 owners can plug in through USB and adjust voice volume independently from the gunshots and explosions. Regardless of which game console the Kunai links to, there's a modest 25Hz to 20KHz headphone frequency range and few frills aside from a detachable boom microphone. Tritton is mostly counting on the price to lure us in, which just might work -- at $60, berating players in-game with a Kunai will cost as much as one of the games themselves.

  • Sony shuts down PSP Comic Store after October 30th, leaves most of us in the lurch for now

    by 
    Jon Fingas
    Jon Fingas
    09.30.2012

    PSP Comic Store, we hardly knew ye. No really, we hardly knew ye -- which is probably why Sony is warning PSP owners that its comic book portal is shutting down after October 30th. Come Hallowe'en, we'll lose the option to download the necessary app or buy additional titles. Any currently owned comics will be available to download again until mid-January, but readers will be on their own to preserve existing libraries after that. Outside of Japan, that creates significant problems for literary PlayStation fans: while PS Vita owners in Sony's home country will get a Manga store and reader in October, there's no equivalent crutch for other countries (or any PSP owners) at this stage. The console maker is non-committal and says there's nothing it can discuss "at the moment," which to us is a hint that we shouldn't plan our reading hours around a PSP or PS Vita in the near future. [Thanks, Sooraj]

  • Of PlayStation Vita owners, 'almost all' own PlayStation 3 as well

    by 
    Ben Gilbert
    Ben Gilbert
    09.20.2012

    Sony isn't sharing exact numbers, but Sony Computer Entertainment America VP of marketing, handhelds and home consoles John Koller teased that "almost all" PlayStation Vita owners are also PlayStation 3 owners. We were discussing the potential crossover between Vita and PS3 -- the obvious comparison to Nintendo's latest offering, the Wii U, and its tablet controller. The Vita and the PS3 are capable of producing similar functionality, and, if anything, with higher fidelity, as the Vita is a standalone console. Koller says Sony invites the comparison. "We tell our PlayStation fans all the time that what the Wii U is offering is something that Vita and PS3 can do quite easily," he says. It's not just about the functionality, however, it's about whether implementing that functionality makes any sense. "It's dependent on the content. So we need to make sure the content isn't force fed. And, to us, making sure that the gamer receives the right type of experience is what's most important. So we're gonna pick our spots, but that technology does certainly exist here." It wouldn't be hard to imagine Sony bundling the Vita and its new PS3 model together for holiday sales, pushing up against this holiday's Wii U launch. Koller says not just yet, though. "As we look at the lineup, there are gonna be some opportunities to do that. Whether we want to bundle the hardware together remains to be seen," he explains. It sounds like we'll be hearing more on that front in the future, as "retails asks for it all the time," Koller says. For now, however, he's happy knowing that the vast majority of Vita owners are already prepared for cross-functionality between the two consoles. "In the meantime, you look at the Vita consumer and a very high percentage -- almost all of them -- own a PS3. So you see that crossover works."

  • Sony PlayStation Vita Sapphire Blue hands-on (video)

    by 
    Billy Steele
    Billy Steele
    09.19.2012

    After breaking from cover at yesterday's pre-TGS presser, the two new PlayStation Vita color variants have gotten cozy at the Sony booth on the show floor. Unlike the quick photo opp that we snagged a few hours ago, we were able to actually fondle the "sapphire blue" model in all its metallic-hued glory. Speaking of shiny exteriors, both the blue and red schemes feature a bit of sparkle along with the slathering of new paint. The duo look quite glittery, giving the two some added flair over the regular ol' black and white versions in addition to the color change. The hardware is the same as the existing models and the key difference is strictly visual. As you can see in the gallery below, the backsides of these Vitas is also covered with the same shimmering color as their facades. The pair will arrive in Japan in November and we're keeping a close watch on availability elsewhere.

  • Sony's PlayStation Vita gets a blue and red-hued makeover, we take a closer look (eyes-on)

    by 
    Billy Steele
    Billy Steele
    09.19.2012

    After the new PS3s had their moment in the spotlight at Sony's pre-TGS press event, the company also announced color variants for the PS Vita. We weren't able to fondle the pair just yet, the key difference is quite obvious: "cosmic red" and "sapphire blue" exteriors. Both of the new models share the same glossy coating as the original model, so they're sure to attract your fingerprints. These two round out the paint schemes at four when you include the "crystal white" version that's already been unveiled. While we snag a spot in line for a hands-on at the Sony booth, take a peek at the gallery that follows for a quick look at the duo.%Gallery-165877%

  • PS Vita and PS3 cross-buy: more discounts, less freebies

    by 
    Sean Buckley
    Sean Buckley
    09.19.2012

    Sony's PS3 / Vita cross-buy program might not be as simple as "buy one, get one" after all. Taking the stage at its pre-TGS press event, Sony announced a new Hot Shots Golf game as one of the program's first adopters -- citing a price reduction, rather then a free game, for users who pick up either the PS3 / Vita version of the title. In contrast, Sony stated at Gamescom that buyers of PlayStation All-Stars Battle Royale and Ratchet & Clank: Full Frontal Assault would receive a second copy of the game for free upon purchase, indicating that cross-buy discounts may vary from title to title. Remember kids: just because you bought it once, doesn't mean you won't have to buy it again.

  • Sony announces Cosmic Red and Sapphire Blue PlayStation Vita variants, arriving in Japan November 15th

    by 
    Billy Steele
    Billy Steele
    09.19.2012

    If Sony's handheld wonder lacks the visual pop your discerning sense of style craves, you're in luck: the Vita's getting a new look. Sony teased a rainbow of colorful handhelds at TGS last year, but opted to launch the handheld in a classic black facade and added a white version back at E3 that is slated for October. Now, the outfit has revealed two new options: "cosmic red" and "sapphire blue." The details on pricing and availability are still coming in, but the pair will hit shelves in Japan on November 15th. In the meantime we'll offer details for US and Europe as soon as they become available.%Gallery-165866% Sean Buckley contributed to this report.

  • PS Vita v1.80 update now available, PSOne titles for download revealed (video)

    by 
    James Trew
    James Trew
    08.28.2012

    Of all the new features in firmware version 1.80 we're pretty sure that the ability to play PSOne classics was fairly high on people's want-list. Well, the update is live, and with it a list of the titles available. There are nine on offer today for US Vita owners, which are: Arc the Lad, Cool Boarders 2, Final Fantasy VII, Hot Shots Golf 2, Jet Moto, Syphon Filter, Tomb Raider, Twisted Metal 2 and Wild Arms, with hopefully more to follow. This is in stark contrast to what's available over the pond, as Kotaku points out, with over 100 titles hitting European shores from tomorrow -- somewhat of an imbalance. But, with Sony said to be targeting a younger crowd, maybe it's banking on some of them not remembering the PlayStation's golden age. Feature tour video after the break.

  • Sony sells 2.2 million PS Vitas worldwide, will redirect marketing toward 'younger audience'

    by 
    Daniel Cooper
    Daniel Cooper
    08.20.2012

    Sony confirmed to us that it sold 2.2 million PlayStation Vitas worldwide as of June 30th, roughly 250,000 a month since it passed the 1.2 million mark back in February. In an interview with PlayFront, German boss Uve Bassendowski blamed the slow sales on the company ignoring young customers to court a more grown-up demographic -- but would redress that balance soon. Compared to the 3DS at the same point in its life, it had sold over three million units worldwide even before Nintendo scythed $80 from the ticket -- the sort of cut that Sony has ruled out for this year

  • Sony rules out PS Vita price cut in 2012, works to lower the price later

    by 
    Jon Fingas
    Jon Fingas
    08.16.2012

    It's time to get realistic about the prospects of a PlayStation Vita price drop. Sony Worldwide Studios' head Shuhei Yoshida dampened the fires of speculation at GamesCom this week by telling Eurogamer that it was simply "too early" to slash the price on the gaming handheld -- it was only just launched this year for every active region beyond Japan, after all. That's not to say Sony is determined to keep the PS Vita at $249 forever. Much like what it did for the PS3, the company is working to bring down the price by streamlining part costs. The cuts might be necessary given the mismatch between the warm reception to the quad-core, OLED-packing hardware and the actual sales; Sony would "like to see more uptake" than what's been seen to date, according to Yoshida. In the meantime, we'll have to be content with bundles like the European LittleBigPlanet combo if we want to eke out a little more value at the game store counter.

  • PS Vita firmware update adds button controls, iTunes playlists and more

    by 
    James Trew
    James Trew
    08.15.2012

    If you're a Vita owner, then this week must feel like running through rain of joy, as new features and functionality keep coming. Well, why not splash in a puddle or two along the way, as we learn what treats the next firmware update for the handheld -- version 1.80 -- will bring. First up is the ability to use the console's buttons on the home screen and within some applications -- yeah really! In addition to that mind-bomb, you'll also be able to fast-forward and rewind video, import playlists from the PS3 and iTunes (10.6.3 or later) as well as use the rear touchpad for scrolling and zooming in the browser. There's a bunch of other minor tweaks, too, just skip down to the source for the breakdown or wait until "late August" for the download.

  • KickBeat trailer, partial track list revealed at Gamescom

    by 
    Mike Schramm
    Mike Schramm
    08.15.2012

    KickBeat is a PS Vita game announced back in May by the pinball-loving developers at Zen Studios in which you'll lay the smack down on enemies in time to a musical beat. This week during Gamescom, the company released a trailer, as well as a partial track list for the title, which is set to arrive later on this year, exclusively on Sony's newest handheld.You can find the announced track list after the break – it ranges from the gritty Rob Zombie and Marilyn Manson, to the groovy Styles of Beyond and even Mandarin Chinese rapper Shen Yi. That's a positively eclectic selection right there, and Kickbeat will also include a tool for players to create playable tracks from their own music as well. So if that works as planned, there will be no end of tunes to play as you kick a fool's heads in.

  • Tearaway takes iota on a journey through PS Vita, our heart

    by 
    David Hinkle
    David Hinkle
    08.14.2012

    Tearaway, a new 3D adventure game for the PS Vita, was revealed earlier today during Sony's Gamescom 2012 keynote. But aside from some brief gameplay snippets and specific features possible only on the PS Vita, we weren't given much detail.Thankfully developer Media Molecule just published a lengthy blog post on the subject. Within, the premise of the game is detailed: iota, a cute little paper messenger thing from an alternate dimension, is on a mission to deliver a message to you, the player. Players must team up with iota and "journey through the vibrant papery landscape" to take on enemies and help those in need.Controlling iota is very reminiscent of other 3D platformers, but with the unique hardware of the PS Vita, players can touch and breathe on and shake their PS Vita to affect the game world. "Tearaway is still very much an extension of the creative gaming genre, so rest assured you'll be able to personalise and customise your world to your heart's content," Media Molecule's Alex Evans assures. "We'll have to be secret Susans about that until a later date though!"But, hey, as much as we like information, we'd be remiss if we didn't point you to the real value in Media Molecule's blog post: a pdf link to make your own papercraft elk, the very same seen in the gameplay trailer above. We shall call ours ... Tim.

  • PlayStation Plus coming to the PS Vita this year, cloud storage increasing from 150MB to 1GB 'from September'

    by 
    Mat Smith
    Mat Smith
    08.14.2012

    Sony's decided that you've been playing so much with their dedicated online service, you deserve more space for your cloud saves. From next month, users will see their cloud storage increase from 150MB to 1GB. We were also teased that the PlayStation Vita would be getting into PlayStation Plus soon, but it looks like SCEE CEO Jim Ryan is holding onto that tantalizing nugget for now. Hopefully we'll hear more on this a bit later.

  • PlayStation Mobile detailed: different screens, same games

    by 
    Mat Smith
    Mat Smith
    08.14.2012

    Sony's decided to spill the beans on PlayStation Mobile, its upcoming cross-platform gaming service. It will connect to your own PSN ID, linking into its software store and aiming to offer up a "wide range of portable experiences." We're still looking at PlayStation-certified devices here, but Sony's also announced that ASUS and (bizarrely) Wikipad hardware will join the (pretty Sony-centric) line-up. We can already recognize a handful of Xperia phones alongside the Tablet S and, of course, Sony's premier handheld, which will also be able to play the incoming selection of mini-games. %Gallery-162377%

  • PlayStation Vita Call of Duty: Black Ops Declassified bundle announced, pricing MIA

    by 
    Mat Smith
    Mat Smith
    08.14.2012

    Sony's handheld will get its own companion bundle for its incoming (and exclusive) Call of Duty title. The set will include the game, a PlayStation Vita and a carry pouch -- camouflage pattern TBC. Unfortunately, Sony it neglected to mention a price or a date -- though it's likely to arrive around the same time as the game, later this year.

  • PS Vita and PS3 cross-buy feature revealed: buy one copy, get the other free

    by 
    Mat Smith
    Mat Smith
    08.14.2012

    Sony's kicked off its Gamescom event in Germany by revealing a new deal for games playable on both the PS3 and its handheld relative, the PS Vita. The incoming PlayStation All-Stars Battle Royale and Ratchet & Clank: Full Frontal Assault will be two of the first titles to arrive on both -- with a single purchase giving you both versions. According to Jim Ryan, president and CEO for Sony Computer Entertainment Europe, you'll get both copies in the single package but there's no word on whether both, or one, will be digital download-only. We'll update this post when we hear more.