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Most of us will remember RuneScape from its first incarnation: a tiny and blocky world with simplistic gameplay, no sound, and only a handful of quests. The product of two brothers operating out of their parents' house in Nottingham, the original version launched in 2001 and slowly carved out its...

October 9th 2012 at 7:00pm 0 Comments
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Move over, MMO story: dynamic events are this season's buzz word. Popularized by earlier MMOs like Warhammer Online and RIFT, dynamic events have become such an integral part of modern MMO design that brand-new Guild Wars 2 employs them as its central content conceit. Skip dynamic events in GW2 a...

October 5th 2012 at 8:00am 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? When Mists of Pandaria goes live later this month, players will all begin leveling in the same zone for the first time...

September 7th 2012 at 12:00pm 0 Comments
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Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Semantic shift is a phrase I've recently acquired for whenever I...

August 7th 2012 at 7:00pm 0 Comments
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If there's one phrase that gets me excited for a new MMO, it's "cross-platform." I know that's not very slick-sounding, but when I hear those words, I envision playing the same game across multiple devices. I can sit at my PC, move over to my bar, take a seat on my patio, sit down in the bath (wi...

August 3rd 2012 at 9:00pm 0 Comments
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Harken back, o reader, to ye olden days of E3 2012, if thou canst recall, as a great and powerful force of dragons has arrived among us. OK, so E3 wasn't that long ago (although it often feels like it), but something dragon-like has certainly surfaced: During the expo, I saw an impressive demo of...

June 25th 2012 at 10:30am 0 Comments
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Last week's polls sent Higiri off to handle horrible dungeons, while Rielene continued to quest across the land. Much as in a certain famous fantasy trilogy that may have won our first bonus poll, this means that there are two distinct paths now being following by our intrepid TERA protagonists,...

June 20th 2012 at 6:00pm 0 Comments
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I recently returned to Age of Conan, and I've been doing a lot of factional quests for tokens and gold in the game's Khitai expansion regions. Many of these quests are repeatable, meaning that once you've completed them and a cooldown timer has expired (usually 12 hours to a full day), you can do...

June 12th 2012 at 8:00am 0 Comments
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The latest Pathfinder Online dev blog is all about contracts. It's also about 20,000 pages long, so reading it starts to feel like reading a real contract after about the 10,000 page mark. OK, it's not all that bad. Heck it's actually pretty interesting stuff, since most MMOs these days go out of...

May 23rd 2012 at 9:00pm 0 Comments
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The Elder Scrolls Online has certain player expectations going in, such as an expectation of the sort of quest structure you usually find in the series. More specifically, it's the sort of structure in which you start off on some simple quest and wind up wandering off into some completely unrelat...

May 23rd 2012 at 7:00pm 0 Comments
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There's a good chance you're not reading this column right now but instead are fully immersed in the weekend beta for Guild Wars 2: Guild Harder. That's OK. I won't hold it against you -- I may even be playing it as well. Oh, those ArenaNet folks. They make such lofty promises, don't they? They'r...

April 28th 2012 at 2:00pm 0 Comments
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Allods Online is barreling down the road toward Patch 3.0.0.02 (the extra decimals denote quality!), with an array of fine features to anticipate. Chief among those is an overall improved questing experience. The patch will give players additional ways to track and find quests, not to mention a n...

April 27th 2012 at 3:30pm 0 Comments