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One of the hottest titles in the App Store right now -- id Software's Rage -- recently got a healthy official update to version 1.11 that adds a handful of big new features to its roster, perfect to add a little replay value just in time as your amazing graphics-induced euphoria wears off. What's ne...

4 years ago 0 Comments
December 20, 2010 at 6:10AM
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The iOS App Store might already have its fair share of addictive and compelling games on offer, but when John Carmack comes calling with his latest megatextured shoot-em-up, you've got to sit up and pay attention. Rage HD: Mutant Bash TV isn't so much a full-fledged game in its own right as it is a...

4 years ago 0 Comments
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Our favorite games provoke a range of emotions, and whether it's love, hate, fear, amusement, or simple relaxation, we usually keep coming back for more. Anger is an emotional response that is pretty common for some folks, so common in fact that the catch phrase "rage quit" is circulated several ti...

4 years ago 0 Comments
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We've already seen Epic Games and Id Software show off their respective game engines for iOS devices, but they're only now finally giving folks a look at the first actual games that will use them. The first of those to roll out will apparently be Id's Mutant Bash TV, which looks as impressive as th...

4 years ago 0 Comments
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This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW Insider's pages. Online gaming allows people the anonymity to be jerks if they want to and not face many actual consequences, whether it is trolling, ninjaing a piece of loot, rage-qu...

4 years ago 0 Comments
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Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the rogue class. This week, I'm talking about my experiences in as a beta tester. I love energy. Of the three different resources in WoW at level 60, energy wa...

4 years ago 0 Comments
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It's sometimes astonishing to me how passionate World of Warcraft players can be about the game. This includes myself: I have hot-button topics that absolutely flood me with adrenaline and cause me to rant (just ask my coworkers here at WoW.com all about that some time), and later I'll sit back and...

4 years ago 0 Comments
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I started playing after Burning Crusade launched, so I don't have any personal history with the rage normalization fiasco that happened in the transition to BC. I'm told by old warrior hands that it went something like this: Blizzard: We're normalizing rage. Warriors: What does that mean? Bliz...

4 years ago 0 Comments
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I'll admit it. I rolled a female gnome warrior alt because I enjoyed the idea of a perky short gearhead chick kicking the ass of a big hulky green dude. But you know what's kept me coming back? The voice. Whenever I spam heroic strike and hear my gnome warrior insisting that she "needs more rage" I...

4 years ago 0 Comments
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So we're getting rage normalization in Cataclysm. Great, you say. What does that mean for my level 22 warrior in Darkshore? First off, shouldn't you be in Ashenvale by now? Second, rage normalization takes the random factor of rage generation and makes it more predictable, reducing its scaling fact...

4 years ago 0 Comments
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The announced warrior and druid rage normalization changes in Cataclysm have brought with them a ton of questions and speculation on how numerous abilities are going to function. One of the largest changes is the removal of "on next swing" attacks. This means the old and trusted Heroic Strike is go...

4 years ago 0 Comments
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Straight from the mouth of Bornakk this morning comes some critical news for warriors and druids concerning the rage mechanic in Cataclysm. The short summary: rage is going to be normalized, each auto-attack will give a set amount of rage. This will solve rage starvation at lower levels and make ra...

4 years ago 0 Comments
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The Care and Feeding of Warriors is about warriors, those lovable, squeezable, strokeable bundles of pure joy who seethe with a burning inner fire, a rage that can only be quenched in blood. Matthew Rossi tries quenching it in delicious caffeinated beverages. You'd be surprised how often that works...

4 years ago 0 Comments
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Do you like video games? Are you filled with rage? Then GNILLEY just might be the game you've been waiting for. Developed by Glen Forrester (a.k.a. Radix) for Global Game Jam 2010, the game apparently started out as being about "pitch and color," but quickly became "all about yelling at everything,...

5 years ago 0 Comments

Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions a...

5 years ago 0 Comments
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We play enough games on the computer to know better than your average user. We're fully aware that the machine doesn't hate us, for one thing. But we sometimes turn it on, and suddenly find that our graphics card has decided to turn into a miniature sun within the plastic case, melting all of our ...

5 years ago 0 Comments
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Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. This week's e-mail describes a fairly typical loot drama situation. What makes it unique is that it involves the guild leader, who did not handle the issue very well at all, as you will se...

5 years ago 0 Comments
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Rage is a problematic mechanic, and has been since its implementation. It can be a lot of fun, but it can also be frustrating, and it contributes to Warriors' gear dependance. Blizzard is probably working on a way to redo rage entirely, but in the mean time, I'd like to highlight this suggestion for...

5 years ago 0 Comments
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As we said on the podcast this weekend, one of the most interesting things to come out of the Hunter Q&A last week was that vague about "long-term plans" to "[remove] the need for hunters to rely on a different resource system then mana." That one kind of came out of nowhere, and the answer was ...

5 years ago 0 Comments