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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? The Warlords of Draenor patch 6.0 notes have revealed the latest changes to WoW's ever-evolving talent system. Talents hav...

April 11th 2014 at 4:00pm 0 Comments
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Mortal Online has been hard at work performing comprehensive overhauls to character and armor, making them look better than ever. The character improvements for the game include visual passes, more natural animations, a new character creation system, and high-definition upgrades to armor. The visu...

December 20th 2013 at 3:30pm 0 Comments
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Grinding Gear Games' Path of Exile officially launched last week after a long open beta. Like so many similar titles trailing in Blizzard's wake, it's a dungeon-crawly pseudo-MMO that skirts the boundary between sinking to "just another Diablo clone" and rising above the genre. Some journalists are...

November 1st 2013 at 1:00pm 0 Comments
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Reloaded Productions has thrown a bone to Fallen Earth players who have been getting rolled by PvPers with powerful G.O.R.E. weapons. There's some new player-crafted armor in town called a Stage 3 Coresuit which uses procs to increase survivability in both PvP and PvE. Fallen Earth's latest patc...

February 21st 2013 at 11:00am 0 Comments
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The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. Last week we asked for your G...

March 26th 2012 at 3:30pm 0 Comments
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MMOs last for so long that you're almost guaranteed to get bored or make a mistake at some point during character development. Most games know this and allow you a do-over, be it through unlearning skills in sandboxes like Glitch and Ultima Online or respecing talent point choices in World of War...

December 12th 2011 at 8:00am 0 Comments
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Due to the new partnership between Fallen Earth and GamersFirst, there are some huge changes coming in the very near future and massive changes headed our way before the end of the year. Sector 4 is going to be released soon along with a major re-write of the skills and abilities system. There ar...

June 24th 2011 at 11:00am 0 Comments
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Although it is so far out on the scale of probability that it is tipping into impossibility, there is a remote chance that some player in Aion does not know about NCsoft's cash shop. After all, we are often assaulted with advertisements for new goodies offered at the NCsoft Store front-and-center...

April 18th 2011 at 6:00pm 0 Comments
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Respecs in most games are a way to change the focus of your character or a a tool to remove bad character choices. They generally cost a lump sum for a full reset of all of a character's skill or talent points. In Champions Online, respecs are a little different. They cost a small amount of resourc...

January 20th 2011 at 6:00pm 0 Comments
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We all know that it's a terrible pain to pick skills on the fly as you're leveling up your character. What if you choose a useless skill or maybe one that doesn't fit your playstyle? Or worse: What if you completely choose the wrong Advanced Class? This has been a major concern for many Star Wars:...

January 18th 2011 at 10:00am 0 Comments
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In Fallen Earth, patch day is always a happy day (for me, at least). But this most recent patch (1.7.4) brings in some sweeping changes. The changes that came with this patch were far-reaching enough to get us another full respec. I don't forsee myself using one yet, but they are nice to have. I ac...

December 17th 2010 at 3:00pm 0 Comments