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There's nothing quite like Final Fantasy XI. Nor is there anything quite like Final Fantasy XIV. The two are similar enough that you can use one as a substitute for the other in a pinch, but both possess a certain feel that just isn't found in any other game. That's neither good nor bad; it just...

January 19th 2013 at 6:00pm 0 Comments
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From a player's perspective, Star Wars: The Old Republic exceeded expectations on its launch one year ago today. Fans really took to the story content, reporting that the story content was the most fun they'd had leveling in any MMO up to that point. Things were looking great. The designers were...

December 20th 2012 at 11:00am 0 Comments
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It's always a sad day when a game you worked on shuts down. You shed your tears and move on, most likely wishing you could have the game back but knowing it's gone for good. But Asheron's Call 2 has come back against all odds, and while it's not yet clear what the future will hold for the dead-an...

December 16th 2012 at 2:00pm 0 Comments
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The RIFT project was a complete and utter failure. I'd like to say that this was something that I came to conclude very late in the project, but honestly it happened early on. Both Ms. Lady and I knew that the project had failed irrevocably, and while I'd like to think we tried gamely to keep ru...

August 10th 2012 at 10:00am 0 Comments
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The dust has more or less settled around the demise of 38 Studios, but much of the information about what happened to lead the company so deep into the hole is fragmented. Some fans admonish the Rhode Island governor, some admonish Curt Schilling, and some admonish the management team that led to...

July 23rd 2012 at 5:30pm 0 Comments
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All good things must come to an end, including my run of Choose My Adventure. There have been high points and low points, good parts and bad, but there's only so much time to cover the game. And so I leave TERA, confident that while I may have missed points, at least I have a broad sense of the g...

July 18th 2012 at 7:00pm 0 Comments
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It always requires you to be online. It lets friends drop in, often without warning, to take part in whatever you're doing. It has an elaborate auction house, complete with microtransactions. Diablo III isn't an MMO, but in the eyes of many fans, it certainly seems to be aping the style of MMOs,...

June 15th 2012 at 7:30pm 0 Comments
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The initial Choose My Adventure poll always goes to the game that gets its community moving. This time around, it was TERA, and that means that I'll be spending the next six weeks knee-deep in huge monsters and active combat. And per tradition, this week will be an overview of the game for those...

June 6th 2012 at 1:30pm 0 Comments
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Generally speaking, when I celebrate anniversaries, I celebrate the point when the game actually came out in a language that I could play it. This is relevant in the case of Final Fantasy XI, since the game took a year and a half to reach the shores of America (also known as "the place I live")....

May 19th 2012 at 6:00pm 0 Comments
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It's been almost four years since Apple debuted its App Store platform for iOS (and then the Mac), and MacStories has an in-depth look back at that time. In just four short years, Apple has gone from saying that all we'd need on iOS are web apps, to a millions of dollars a year industry that su...

May 18th 2012 at 3:45pm 0 Comments