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In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Rami Ismail of Ridiculous Fishing developer Vlambeer. Rami Ismail is the Business & Devel...

February 3rd 2014 at 10:00pm 0 Comments
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Apple awarded Vlambeer's Ridiculous Fishing its much-coveted iPhone Game of the Year award today, while Frogmind's silhouetted platformer Badland picked up the iPad award. With App Store exposure being so crucial to an app's success, the awards are big wins for the two indie studios, both comprised...

December 17th 2013 at 8:00am 0 Comments
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Vlambeer's amphibious hunting game, Ridiculous Fishing, is on its way to Android after eight months on iOS, the studio announced today. An Android port of Ridiculous Fishing has been on the table basically since the game launched, but the task was daunting, studio co-founder Rami Ismail said in Mar...

November 17th 2013 at 8:05pm 0 Comments
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Ridiculous Fishing has sold 300,000 copies on the Apple App Store, Vlambeer founders Jan Willem Nijman and Rami Ismail announced during their GDC Europe presentation. Ismail pointed out that the game sells for $3, so ... "It's nice," Nijman said. Ridiculous Fishing made a statement on the App Sto...

August 20th 2013 at 7:55am 0 Comments
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Absurd angling becomes just a tad more convenient in a new update for Ridiculous Fishing (iOS), which adds – among other things – a way to cut your line and restart an attempt instantly. Equip the new knife item, available via the in-game store, if you'd rather not wait for the hook to...

July 25th 2013 at 8:25pm 0 Comments
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[Image credit: Tommy Rousse] Vlambeer is going to live-stream development of its next game. This wouldn't be notable for many other indie developers, but Vlambeer's history makes this strategy appear, for lack of a stronger term, absolutely illogical. "At this point, all of our big games have be...

June 19th 2013 at 3:30pm 0 Comments
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Vlambeer founders Rami Ismail and Jan Willem Nijman didn't think Ridiculous Fishing would win an Apple Design Award. Sure, it was in the running, but it was a long shot, and they had other places to be during the ceremony at WWDC on June 10 (E3, anyone?). Just in case, they asked Ridiculous Fishing...

June 18th 2013 at 3:00pm 0 Comments
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Microsoft's reveal of its next-gen console, the Xbox One, was high on broad entertainment apps such as Skype, interactive programming, media management and Kinect-powered features. Games saw a smaller showing, with two new announcements and a trailer for Call of Duty: Ghosts. Indie games got an eve...

May 21st 2013 at 4:55pm 0 Comments
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Indie developer Vlambeer is getting used to its games being cloned before final release, with the developer discovering today that its upcoming game Luftrausers has a clone called SkyFar on the iOS App Store. Freelance journalist Scott Nichols noticed the clone today, following its App Store releas...

April 22nd 2013 at 3:45pm 0 Comments