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When Gears of War 2 launched, its mutliplayer community quickly singled out two distinct issues: the nerfed shotgun and a mess of glitches, including a host exploit that was allowing unscrupulous players to gain an unfair advantage. Epic would eventually address these issues through title updates...

February 24th 2011 at 3:00pm 0 Comments
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Rod Fergusson is the executive producer of Gears of War 3, and he wants Clayton Carmine to die. He wore a "Carmine Must Die" t-shirt at Microsoft's Comic-Con party last night, casting his vote for the fate of the third Carmine brother, but he's willing to leave the decision up to the fans: "They ke...

July 23rd 2010 at 3:30pm 0 Comments
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Epic is planning an extra XP event for Gears of War 2 that will coincide with next week's San Diego Comic-Con, tied to producer Rod Fergusson's Twitter account -- and designed to promote it, of course. The more followers he gets, the more XP gamers can earn during the upcoming event. It's the seco...

July 14th 2010 at 9:45pm 0 Comments
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Epic has posted the Title Update 6 patch notes for Gears of War 2 and the biggest bullet point has to be the ability to join matches in progress. Not only can players now join Horde matches mid-game, the update adds a new Social Xbox Live playlist which lets players join matches in progress and doe...

May 18th 2010 at 1:40pm 0 Comments
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If you've been playing Gears of War 2 since its release in early November, then the ranking system is just one item of complaint on a list of many. Thankfully, Epic's Rod Fergusson has proposed a change in the way players are ranked, introducing an experience-based alternative on the Gears of War f...

February 9th 2009 at 12:30pm 0 Comments
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We've had the month of January circled in our brand new 2009 "Hot Men of Epic" calendars since we first caught wind of the promised – and much needed – second Title Update for Gears of War 2. As we cruise into the end of the month, Epic Games producer Rod Fergusson – Mr. January h...

January 21st 2009 at 10:57am 0 Comments
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Epic's Rod Fergusson has acknowledged that "longer-than-ideal wait times" are being experienced by those in Gears of War 2's multiplayer matchmaking. He explains the issue is complicated and that there "isn't any one problem" causing the extended waits. The company is currently working with Microso...

November 18th 2008 at 11:40am 0 Comments
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During a London event where Gears of War 2 was predominantly featured, lead designer Cliff Bleszinski attempted to clarify a point made by fellow Epic employee Rod Fergusson regarding the power of the Xbox 360. Fergusson, senior producer for Gears 2, was quoted as saying the Xbox 360 was reaching i...

September 30th 2008 at 11:30am 0 Comments
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Last night, during the Gears of War 2 multiplayer reception, we got a chance to sit down with Gears producer Rod Fergusson to discuss all things Gears 2, specifically discussing how the online matchmaking system will work and what features we can expect.When we asked how the matchmaking system would...

July 15th 2008 at 1:30pm 0 Comments