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As lead combat designer of God of War III, Adam Puhl has the enviable position of creating an arsenal of weapons and abilities fit to take down the gods. I recently spoke with Adam about the design process for such a titanic task and the pressures of surpassing the first two God of War games. Addit...

5 years ago 0 Comments
March 1, 2010 at 12:57PM
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A common refrain from many (including us!) about God of War III is: "It's God of War ... in HD." And, as our last preview attested, that's not such a bad thing. In fact, while the demo was impressive in its own right, the game's director tells us they've added depth of field, motion blur, and high ...

5 years ago 0 Comments
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Recent connection issues have marred European PixelJunk Monsters Deluxe owners from participating in rousing online games against North American and Asian players. Thankfully, the PlayStation Blog has released a two-part DIY guide to help fix the PSP game's issues. The process is simple: Delet...

5 years ago 0 Comments
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Cory Barlog, director of Santa Monica Studio and of God of War II, will soon be leaving Sony in order to pursue other opportunities. In a statement to 1Up, Sony thanks Barlog for his work on one of their biggest PS2 franchises of the year as well as stating that they have faith in the team at Santa ...

7 years ago 0 Comments