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Following the news of Silicon Knights suing Epic games for "inadequacies" with the Unreal Engine 3, ShackNews went ahead and talked to some developers about the issue. Of course, most of the people who spoke against the engine and its licensor Epic (Gears of War, Unreal Tournament 3) did it anonymou...

7 years ago 0 Comments
July 23, 2007 at 8:38PM
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Too Human developer Silicon Knights is not happy with Epic Games or their Unreal Engine 3 and when they get angry, they like to sue. Silicon Knights recently filed a lawsuit in a North Carolina district court stating that Epic Games breached their contract by not supplying final engine code for the ...

7 years ago 0 Comments
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If you're one of those folks who still finds themselves lost in a thick fog when thinking about the split between Silicon Knights and Nintendo, Dennis Dyack might be able to clear things up. In sitting down for a lengthy chat with NintendoWorldReport, the man explains why Silicon Knights split wit...

7 years ago 0 Comments
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Okay, first thing is first, the headline above is somewhat misleading. Indeed, there is a new entry on IGN's Too Human blog. This time, however, Dennis Dyack of Silicon Knights steps back to let a cognitive psychologist write the entry. No, seriously, the latest entry was written by a psychologist ...

7 years ago 0 Comments
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Over on Silicon Knights' IGN space, Too Human's art director Carman Dix posted an interesting article on how color is used in their upcoming game. Dix talks about the role of color, what feelings are associated with each hue and how Too Human's environments are colored to invoke the mood they wish. ...

7 years ago 0 Comments
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In a perfect world the press would not see a game until it was finished. Developers would have all the time in the world to enrich a product with both labor and love "until it's done." We would critique games as a legitimate form of media and wear leather clothes that will last the rest of our lives...

8 years ago 0 Comments

IGN's massive Too Human blowout continues with an interview with the developers at Silicon Knights. In case you haven't been keeping up, IGN has already featured a new video, a retrospective, and a 5 page hands on preview. The most recent interview goes behind the scenes to learn what tweaks have b...

8 years ago 0 Comments
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If you're Denis Dyack and the crew over at Silicon Knights you've had a rough time since last year's E3. The company unleashed on the gaming press and attendees the stunningly awful demo for Too Human, which ran like a stuttering flip book and played like a poor man's God of War -- like cat food i...

8 years ago 0 Comments

Flying well below the watchful gaze of the internet for several months now, Too Human has risen once again. IGN has a massive video preview for the game, showing off many new and undiscussed elements. In particular, the preview goes into great detail concerning the RPG elements of Too Human. Dennis...

8 years ago 0 Comments
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Ever since Too Human got savaged by the press for sporting a decidedly wonky framerate at E3 2006, Silicon Knights frontman, Denis Dyack, has been somewhat frigid towards the issue of unfinished games and the media's ability to influence opinion based on early code. Not too long ago, the first par...

8 years ago 0 Comments
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Matt over at IGN got his hands on a new Too Human demo up in Canada the other day and came away feeling pretty good. If you remember, Too Human was shown at E3 last year and was ripped apart due to its lack of solid gameplay, loose camera, and sub-par graphics. Matt just wanted to let everyone know...

8 years ago 0 Comments
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Silicon Knights head, Denis Dyack, has been all over the intertubes lately. First he appeared on the Electronic Gaming Monthly podcast proclaiming that video game previews of unfinished products should be abolished altogether. No doubt Dyack is still stinging from Too Human's unfortunate performanc...

8 years ago 0 Comments
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On his latest developer blog, Silicon Knights' Denis Dyack explains just what happened to Too Human, an action title about cybernetic gods. Savvy readers will know that Too Human dropped from the public radar after a highly criticized showing at E3 2006. Many publications were quick to point out th...

8 years ago 0 Comments
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If you're one of twenty people who owned the little lunchbox known as the Gamecube, you probably at least heard of Eternal Darkness -- a type of horror game that used some fairly unconventional methods to creep you out (although some of it was seen in the battle against Psycho Mantis in the first Me...

8 years ago 0 Comments
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Speaking with MTV's Stephen Totilo, Peter Moore promised that Crackdown, Forza Motorsport 2, Shadowrun, and Too Human would all see release by the end of June 2007. While Shadowrun's debut has always hinged on the availability of Windows Vista (FASA's game is cross-platform), the other three titles ...

8 years ago 0 Comments
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On his IGN blog, Dennis Dyack -- the man behind the upcoming Too Human trilogy -- reveals that Silicon Knights has plans for sequels to Eternal Darkness: "I am most often asked if we have sequels in mind for Eternal Darkness. The answer is absolutely yes. Although this may not be obvious to t...

8 years ago 0 Comments
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At the Microsoft reception today after their event, the press was given an opportunity to get their hands on some Xbox 360 titles before the show floor opens up. I managed to score some hands-on time with Silicon Knights' Too Human, and so far it looks pretty good. ...

9 years ago 0 Comments
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Following their interview with two members of the Too Human development team, Bytesector returns with some camcorder footage of actual Too Human gameplay! We'll be seeing plenty more of this next week at E3, but if you've been waiting to see how Silicon Knights' much-anticipated action game plays, ...

9 years ago 0 Comments