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SimCity update 7.0 is scheduled to arrive in a city near you (that you created) in August, and it's bringing some traffic updates along for the ride. Update 7.0 adds the ability to raise and lower roads to build bridges and tunnels, as demonstrated by Lead Gameplay Scripter Guillaume Pierre. The...

August 12th 2013 at 4:05pm 0 Comments
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The Mac version of SimCity will finally cut the ribbon on August 29. Electronic Arts also reiterated that the game is cross-platform, so Mac and PC players can build together, and those who purchased the PC game on Origin can download it again on Mac. Originally planned for June, the game's OSX de...

August 5th 2013 at 5:30pm 0 Comments
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SimCity has built sales of over 2 million units, according to EA Labels President Frank Gibeau. In a recent interview with VentureBeat, Gibeau noted the biggest takeaway the company took from the game's disastrous launch was how lucky it was SimCity has such loyal fans. Preach! "Since then, we'v...

July 24th 2013 at 1:30pm 0 Comments
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The world's most whimsically impractical mode of transportation (read: airships) is now available to SimCity mayors willing to part with about $9. This means that Goodyear tire enthusiasts and steampunk aficionados alike can now bond even more deeply over their shared love of lighter-than-air trave...

June 29th 2013 at 10:30pm 0 Comments
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Originally scheduled to have its groundbreaking ceremony take place sometime in June, the Mac OSX version of SimCity won't be accepting new residents until August, Maxis has announced. "We have made this tough decision because we do not believe it is ready for primetime yet," senior producer Kip K...

June 6th 2013 at 4:30pm 0 Comments
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SimCity's "Amusement Park Set" is available now to fill up those tiny land plots with as many carnival rides and roller coasters as you can muster. The DLC, which features several different amusements to generate cash, bring in tourists and boost the local economy, has a price of $10. The pack's c...

May 29th 2013 at 10:00pm 0 Comments
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SimCity's 4.0 patch – whose numbering nomenclature has certainly sent developers everywhere into a death spiral – should arrive shortly. The update adds a new park, new region, more explicit details on what generates happiness, and the usual set of fixes. The update comes a week before...

May 23rd 2013 at 5:00pm 0 Comments
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SimCity's "Amusement Park Pack," which leaked like oil out of a tea cup ride a tad early, has been confirmed to arrive in two weeks by developer Maxis. "Some of you may have seen thrilling new SimCity content that arrived too early at the gate. It's coming May 28th. We think you'll be amused,...

May 16th 2013 at 1:30pm 0 Comments
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Electronic Arts announced as part of its year-end financials that SimCity has sold 1.6 million units since its launch in March. The company noted that 50 percent of sales were "digital downloads." Since the city-builder is only available through EA's Origin digital distribution network, we deduce...

May 7th 2013 at 4:17pm 0 Comments
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SimCity will receive the 3.0 update this week, which will hopefully go down smoother than 2.0 released in late April. The 3.0 update (listed after the break) tweaks traffic routing, phantom air pollution, stuck school buses and university students crossing roads. Apparently SimCity grammar schools...

May 7th 2013 at 8:00am 0 Comments
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The big SimCity 2.0 update dropped on Monday and even though it fixes its fair share of bugs, the update seems to have introduced new issues. Players have taken to Reddit and the EA forums, complaining of increased sewage levels and spontaneous pollution.Taxis are crowding cities and some SimCity p...

April 24th 2013 at 3:45pm 0 Comments
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EA will issue a patch for SimCity on Monday, April 22 at 4pm ET. SimCity v2.0 will be the game's first substantial update, adding mansions for mayors, fixing issues with Colorblind mode and squashing some of the bugs scurrying around in the game code. EA Maxis says players should expect server outa...

April 20th 2013 at 2:45am 0 Comments