Post Thumbnail

Another week, another excuse for Super Smash Bros. creator Masahiro Sakurai to tease players with a screenshot from the franchise's upcoming 3DS/Wii U debut. This time we see an image of the handheld's single-player mode. "To be clear, the new Super Smash Bros. games do not feature a story mode ...

1 year ago 0 Comments
January 20, 2014 at 8:00PM
Post Thumbnail

The single-player demo for God of War: Ascension is available now for all users on the PlayStation Network. There's also a launch trailer out for the game, as seen above. Turns out the pre-divine Kratos is just as popular with the ladies as the fully-powered one was. Oh, and he's plenty angry, too...

2 years ago 0 Comments
Post Thumbnail

"Nobody knows how to make a game yet," says film director Josef Fares, quickly clarifying his statement isn't an attack on the industry but a suggestion that game creation shouldn't be a set science. "It's still a time where we're open to experimentation," the international director adds. Born in L...

2 years ago 0 Comments
Post Thumbnail

So, what's next for Mass Effect? Producer Mike Gamble showed off one picture of future Mass Effect 3 content in his panel at Comic-Con, and from what he told Joystiq it seems to point to more single-player DLC. "We want to do single-player DLC," he said. "We want to do single-player, maybe more mul...

2 years ago 0 Comments
Post Thumbnail

Just over a week after its Community Day reveal of new Resistance 3 gameplay, Insomniac was back at it again, this time showing off a new single-player level and a new multiplayer map in Hollywood. I also got a chance to actually play through the boat level we saw last time around, and had the di...

4 years ago 0 Comments
Post Thumbnail

Here's two good strategy game releases for Mac OS X this week (in case you want to spend a little time away from the family after the turkey's carved and eaten). First up, Freeverse has released a game called Field of Glory -- it's a turn-based hex strategy game that's originally based on a tableto...

4 years ago 0 Comments
Post Thumbnail

This past weekend at IndieCade 2010 in Los Angeles, I bumped into our old buddy Steph Thirion. He's the creator of the great Eliss iPhone app and a title that he's still working on called Faraway, which despite still being in development, was actually chosen as an IndieCade finalist this year. He i...

4 years ago 0 Comments
Post Thumbnail

I saw Backflip Studios' Julian Farrior speak at GDC earlier this year, and while there, he showed a few upcoming App Store games of his in a quick slide. Strike Knight was one of those, and it's now out in the App Store in all of its glory. It's a simple shuffleboard bowler game -- you grab a puck ...

5 years ago 0 Comments
Post Thumbnail

Indie developer Hazardous Software has announced that you can now preorder its still-in-development time-bending RTS, Achron, on its website. "Pre-order" in this case means something a little different than usual: By giving Hazardous $29.99 now, you'll get access to the game's current alpha versi...

5 years ago 0 Comments

Veiled Games sent word of their new game, Outnumbered [iTunes link], on the iPhone app store, and it seems intriguingly different. It's basically a multiplayer arcade game, which pits two iPhones or iPod touches against each other via Bluetooth. One player takes over the role of the O.N.E., a sing...

5 years ago 0 Comments
Post Thumbnail

One of my favorite WoW blogs, HoTs and DoTs, has a great post up about Dungeon Groups 101 -- the very basics of running instances. You may think that there's nothing more basic to the game than getting in an instance with four people and taking down a few bosses and trash, but you'd be surprised. E...

5 years ago 0 Comments
Post Thumbnail

Spinksville has a great post up about the great benefits and joy of duoing in MMOs, or playing alongside one other person as you level your way up. I haven't been able to duo in a while, but I have done one character with a good friend -- he played a Priest and I tanked on my Warrior, and we shot up...

5 years ago 0 Comments
Post Thumbnail

Last month when members of the Massively team were tossing around ideas for a new series called, "Redefining MMOs," I jumped all over the more solo direction MMOs have taken lately. I wanted to point out that today's MMOs are less about we and more about me. I wanted to list off a dozen or so feat...

5 years ago 0 Comments
Post Thumbnail

Rob Pardo sat down to chat with PC Gamer recently about all things Blizzard, but as you might expect, WoW got a nice chunk of the conversation. He talks mostly about design -- after saying that PC gaming isn't dead (duh), he talks about the lore of a dungeon, and says that whenever you step into an ...

6 years ago 0 Comments
Post Thumbnail

We've mentioned solo instances before -- just like more midlevel content, Heroic versions of old world instances, and player housing, they seem to be the kind of content that players seem really interested in, but Blizzard isn't all that excited about implementing. And now they've come up again on t...

7 years ago 0 Comments
Post Thumbnail

Injecting the single-player special sauce into MMOs is hardly a new idea. In fact Phantasy Star Online has done it more than once in the past. It's also been done in small amount, though. Nobody has taken the chance to go all out and merge the single-player and massively multiplayer styles of gami...

7 years ago 0 Comments
Post Thumbnail

Those who harbored desires to go on Crackdown-esque romps through New York City with a genetically mutated pal will undoubtedly be crushed to learn that developer Radical Entertainment and publisher Sierra have decided to scrap Prototype's multiplayer mode in order to encourage players to truly del...

7 years ago 0 Comments