SituationalAwareness

Latest

  • Raytheon's updated JTACs situational awareness system eyes-on (video)

    by 
    Steve Dent
    Steve Dent
    06.17.2013

    Though you may think drones do all the fighting these days, actual soldiers on the ground are still used to call in airstrikes. Sometimes it's still necessary to visually confirm targets before the flyboys create a smoking crater. Though the army has toyed with smartphones and other means to connect soldiers, Raytheon has created a new JTACs (Joint Tactical Air Controller system) prototype for ground forces to let them separate friendlies from enemies and relay the information to strike forces. The system consists of a chest-worn computer, heads-up monocle viewer and wrist-worn display, which together let the solider select a target merely by looking at it and pressing a button. They can also tag friendly forces the same way or send update situational data to the rest of the team, whether they're on the ground or flying a fighter overhead. That assistance from the ground will make it easier for those at the yoke to differentiate between friendlies and targets. We tried the prototype ourselves in a limited, 2D environment here at the 2013 Paris Air Show and, without any help getting set up, were able to tag targets as red diamonds and friendly forces as amber squares. Everything we did was also displayed on second screen, simulating the ability to send live updates to other soldiers or the base. Impressive as it was, the whole thing is merely a prototype for now, though, that could eventually change. The military AR system is part of a larger platform called AWARE, which Raytheon hopes to eventually deploy. For a detailed explanation about how it works, check out the video after the break.

  • DARPA's next-gen wearable display: augmented-reality, holographic sunglasses

    by 
    Jesse Hicks
    Jesse Hicks
    04.12.2011

    The US military seems to adore the idea of wearable displays, hence its continued efforts to make them a reality. We know it seems like just yesterday that DARPA tapped Lockheed Martin to build low-power, lightweight augmented-reality eyewear, and it was actually four full years ago when the wild and wonderous dream was to craft HMDs as small and light as "high-fashion sunglasses." Well, that dream lives on, this time with holograms: the lenscrafters at Vuzix just received a cool million to develop goggles that holographically overlay battlefield data on the wearer's vision. It all sounds very Dead Space (or, you know, like a Top Secret version of Recon-Zeal's Transcend goggles), promising realtime analysis of anything within sight. The company believes the finished product will be no more than 3mm thick and completely transparent when turned off. If all goes well, expect this to trickle down to consumers in short order; soon you'll have full "situational awareness" -- including relationship status -- of that mysterious stranger you've been eyeballing from across the room.

  • NaturalPoint TrackClip PRO brings motion tracking to gameplay

    by 
    Cyrus Farivar
    Cyrus Farivar
    12.04.2006

    Any serious gamer already has a headset so he/she can bark commands/encouragement/taunts at his/her teammates while keeping both hands free. But what most gamers probably don't have is a way to glance around the gaming environment with a simple turn of the head. To solve this problem, NaturalPoint, along with Creative Labs, have just announced the TrackClip PRO, a sensor that latches onto your existing headset, but changes your field of view so that each time you look about any axis (roll, pitch, yaw), you'll see exactly what's going on in the game. It can be yours for $40 and will start shipping on December 4, provided that you can tear yourself away from your World of Warcraft marathon long enough to find your credit card. [Via NaturalPoint press release]