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Some days I get a headache trying to wrap my head around the way that time works in Lord of the Rings Online. I mean, most MMOs are pretty straightforward when it comes to the time frame; pretty much everyone, everywhere in the game is in the same point in history, give or take a phase or two. Your...

July 13th 2013 at 12:00pm 0 Comments
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Blizzard's recently recruited PvP designer Brian Holinka has confirmed via Twitter that skirmishes are coming back to WoW. .@bwalterwhiteb We acknowledge many people want skirmish back. It was more forgotten than removed. It will come back, but not in 5.3 - Holinka (@holinka)...

March 11th 2013 at 12:00pm 0 Comments
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Turbine's been pumping out a bunch of screenshots for its Dungeons and Dragons Online expansion lately, so it's only natural that Lord of the Rings Online gets equal treatment. While Update 7 isn't a full-blown expansion, it is a pretty significant content drop that is focused on revamping Moria...

May 8th 2012 at 11:00am 0 Comments
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Levels in MMOs are best when accepted as a traditional aspect of the game that blends into the background. It's weird when you hold them up to scrutiny because it's very hard to mesh these arbitrary numbers with the pretend "reality" of the game world. I've always thought it was weird that I coul...

October 8th 2011 at 12:00pm 0 Comments
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Isengard. Isengard. ISENGARD. It's all I can think about since last week's E3 reveal, and I know I'm not the only one. For some reason, having a firm launch date for Lord of the Rings Online's third expansion feels like a starting pistol's gone off, and we're beginning the race to the expansion i...

June 17th 2011 at 5:00pm 0 Comments
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Turbine has given us a two-for-one deal today with the addition of two new dev diaries. The diaries -- from Turbine's Bob "Maurath" Hess and Joe "jwbarry" Barry -- detail two of the new skirmishes being introduced in Lord of the Rings Online's Update 3. The first skirmish, Attack at Dawn, takes...

May 19th 2011 at 5:00pm 0 Comments
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There's a new content update just over the horizon for Lord of the Rings Online. While the new locations aren't exactly a far green country under a swift sunrise, they do look to be fairly spiffy in their own right. First up are two new three-player instances. The Halls of Night boasts content f...

May 17th 2011 at 1:00pm 0 Comments
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Last year, I spent a column giving my reflections, thoughts, and observations on the entirety of Volume 1 of Lord of the Rings Online's epic storyline, and today I'd like to do the same for Volume 2. Since these stories are at the center of LotRO's player experience, it's important to see how the...

May 6th 2011 at 2:30pm 0 Comments
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While four years is not a nice round number -- or even a halfway number like five -- it's a substantial milestone for any MMORPG. Debuting in early 2007, Lord of the Rings Online introduced something we'd never seen before: a fully realized 3-D virtual Middle-earth where we could not only enjoy a...

April 22nd 2011 at 10:00am 0 Comments
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In J.R.R. Tolkien's Lord of the Rings, characters would use magical orbs known as palantírs to see and communicate with far away places. While Massively's own palantír is at the shop, we had access to the next best thing -- a one-on-two chat about Lord of the Rings Online's future w...

April 21st 2011 at 12:30pm 0 Comments
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When I first left Lord of the Rings Online, it was early in 2008 and we were constrained to Eriador and Eriador alone. Angmar was the most dangerous spot on the map, level 50 was the cap, and getting your legendary traits was an almost inhuman feat. When I returned in 2010, I discovered I had mis...

April 8th 2011 at 1:00pm 0 Comments