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Last year, Epic Games Chief Technology Officer Kim Libreri and Unreal Engine 4 General Manager Ray Davis visited some friends at Lord of the Rings effects studio Weta Digital in Wellington, New Zealand. They only wanted a tour of the studio, but along the way they ran into Weta's head of R&D,...

March 4th 2015 at 1:30pm 0 Comments
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Remember when "squee" was a thing? Is it still a thing? Because we're feeling a little bit like doing that today. Welcome to Barely Related, a conversational Friday column that presents the non-gaming news stories that we, the Joystiq staff, have been talking about over the past week. And no, we'r...

December 12th 2014 at 7:30pm 0 Comments
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Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd th...

July 22nd 2011 at 3:00pm 0 Comments
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This is the end, my only friend, the end. Of our elaborate plans, the end. Of everything that MOOs, the end. No safety or aggro radius, the end. Man, listening to The Doors early in the morning does not put you in a happy state of writing, let me tell you! In any case, we've extended our MUD/MU...

May 3rd 2011 at 6:00pm 0 Comments
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Fair citizens of Massivelyville, believe me, I've heard your voices. After two weeks of giving an overview of MUDs and MU*s, not to mention talking to Dr. Bartle about the genre, I think I've held off talking about specific games long enough. No need for heads to explode on my watch! One of the...

April 19th 2011 at 6:30pm 0 Comments
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The next few years promise to be exciting ones for fans of Middle-earth. Ever since The Return of the King debuted in theaters in 2003, audiences have clamored for more of Tolkien on the big screen -- specifically, The Hobbit. After nearly a decade of back-and-forth negotiating and legal entanglem...

November 12th 2010 at 5:00pm 0 Comments