stereotypes

Latest

  • Local news on WoW lingo

    by 
    Mike Schramm
    Mike Schramm
    02.02.2009

    This is pretty silly, but we do have to give them credit: Bay Area NBC may have done a report on how incomprehensible our game's jargon is, but at least it's not a report about how WoW breaks up marriages or ruins the lives of children. But yeah, portraying WoW players as aliens with a foreign language all their own is a little far out -- the game's got jargon just like everything else, and what they don't do in this report, unfortunately, is show the etymology of all of these words ("QQ" means to cry because it looks like eyes crying, and "kek," as you know if you've ever been Alliance facing the Horde, is what "lol" translates into from Orcish). Not to mention that it's too bad she comes so close to the "I'm a girl, I don't get videogames" stereotype -- maybe if she sat down in the starting area for 20 minutes she'd know a little bit more about how it all works.But maybe we're asking too much. Let's not forget that this is the media showing World of Warcraft played by a normal dude with a reporter girlfriend and a nice apartment. Sure, they're didn't spell "pwnz0r" quite right, and the guy isn't exactly "top 10 out of 12 million" -- he does have Ashes of Al'ar, but his guild is actually number 11 on the Greymane server -- but at least they're telling the story instead of trying to write it for us.

  • Forum post of the day: Idiots, children, and oldschoolers. Oh my!

    by 
    Amanda Dean
    Amanda Dean
    08.10.2008

    At one point in time or another, most guilds face at least a little bit of drama, from loot distribution, to relationships, to guild bank robbery. Zeida of Tichondrius has created an list of guild member archetypes for folks she does not want in her guild. The list of stereotypes covers the first four posts in the thread so there is a considerable amount of reading. The list includes newbs, n00bs, trolls, elitists, and many more. The original poster went into detail on each of these archetypes. Here's the short version:

  • New report: Gamers are not lonely losers

    by 
    Amanda Dean
    Amanda Dean
    06.14.2008

    Gamers seem to get a lot of bad press. From controversial episodes in the early days of Dungeons and Dragons to WoW addictions that are more shameful than online porn. Anyone who doesn't know us might actually believe that we're 10 million basement-dwelling social troglodytes. The American Medical Association is even considering the addition of video game addictions to their big book of mental problems (also known as the Diagnostic Statistical Manual of Mental Disorders). A new study by Victoria University found just the opposite. They found that about 15% of their 621 participants qualified as problem gamers, that is they spent more than 50 hours a week playing games. Even among that 15 percent, only one percent showed signs of poor social skills. While there are some who have a major problem gaming habit most of us are normal people who unwind with a video game.

  • MMO MMOnkey: Short Circuiting Social Stereotypes with MMOs

    by 
    Kevin Murnane
    Kevin Murnane
    04.09.2008

    I was playing Lord of the Rings Online one night when a player agreed with something mentioned in general chat by saying "Indeed!" Without rancor or hostility another player laughed at this stilted language and asked whether people really talked like that. Of course the question was answered with a chorus of "Indeed!" but in the ensuing conversation the player who had laughed said that he or she was from an economically disadvantaged area where the use of language like "Indeed" was wholly foreign. S/he was surprised to discover that language differed so radically among different socio-economic groups. And I thought, "Now, this is one of the reasons why MMOs are such interesting places." People categorize each other based on visual attributes like age, gender, hair and clothing style, and skin color. We also use political, religious, and social ideologies, musical, cinema, and leisure time preferences, and socio-economic class differences to divide ourselves up into different groups. The tendency to categorize and divide has more to do with the basic functioning of the human information processing system than bias or narrow mindedness on people's parts, and it is useful in allowing us to function effectively in the complex, dynamic, and often dangerious environment we call the real world. However, it does have it's drawbacks. It's long been known that people have a marked tendency to identify themselves with a group, identify people who are not members of their group as members of an out-group, and assign negative characteristics to the out-group. Moreover, we tend to spend most of our time with people who are like us. In other words, we hang out with people who look and think like we do and tend to think about people who are not like us in negative terms.

  • The Daily Grind: We don't all live in our parents' basements. Really.

    by 
    Krystalle Voecks
    Krystalle Voecks
    12.08.2007

    "Moooooooom! Hot Pockets!" Let's face it. We gamers, as a group, like to make fun of ourselves; to blunt things with humor. In our cases, it helps to soften the blow when our respective famililies ask if we've gotten real jobs yet or if we're still writing about video games. But no matter where you go or what most do for a living, we do it time and time again. While we like to laugh with the best of them, sometimes the stereotypes are just too stupid to be believed; especially when the sensationalist news media gets a hold of gaming in combination with the raving nutter of the day. In that spirit, our question this morning is this -- has gamer stereotyping ever bitten you before? Do you just dismiss the ignorant people, or do you try to educate your non-gamer friends and acquaintances? (On the flip side, are you one of the lucky few who has pretty well purely geek circles and never have to deal with it?) Do you think the media goes too far in attempting to portray gamers as something they're not -- or it it just a matter of time before the Jack Thompsons of the world get smacked with the reality-hammer and gamers get a fair break?

  • Ask WoW Insider: Does anybody really only play just one class?

    by 
    Barb Dybwad
    Barb Dybwad
    11.09.2007

    Alts are like potato chips -- you can't eat just one. Or can you? Today's Ask WoW Insider question comes from JM Campbell of Comicsradar, who writes: I've noticed a lot on the official forums and in the comments on wowinsider, people seem to generally stereotype players of certain classes/specs. I've even done so myself after a string of run-ins with bad Ret paladins. But you see all the time: Mages always qq. Rogues are always gankers. Hunters are always noobs. or Horde are a bunch of children or Alliance players suck at PVP. I have an alt of almost every class and almost every race. So, how can you classify me as any one of those play styles? And my wife plays at least 3 different classes. Everyone I play with has at least one Alt of another class. Are there really players that only play one race/class/spec? JM makes a good point -- if most of us tend to play several different characters, how can we get away with stereotyping so many of them? Or is it that not everyone has a chronic case of altitis, afterall? There are really two questions embedded here: do most people play more than one class, and if so, where does all this stereotyping come from? Ask WoW Insider survives on questions like these -- we need yours! Send us what's on your mind at ask AT wowinsider DOT com.

  • Game name stereotypes

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.17.2007

    The staff over at CMP Media had the gauntlet thrown down by Game Developer Magazine's Editor Jill Duffy to come up with the most stereotypical video game name. They touched their brains in the soft spots and came up with: Quaternion: The Beige-ning WWII: World War II Ubisoft's Tom Clancy's Call Of Duty: Revenge Of Duty Pauly Shore's XTREME Nude Wakeboarding II: The Awakening Final Fantasy VII: The Black Gate: Part Two Obviously "WWII: World War II" won among the staff. A similar rant about the naming of games occured on 1UP a few weeks ago. Is there a simple name to just sum up every major title in the industry? How about: Super Master Chief Off-road DS?

  • European game addiction clinic opens next month

    by 
    Jennie Lees
    Jennie Lees
    06.01.2006

    Smith & Jones, addiction consultants, have latched on to a goldmine -- an obsessive type of behaviour that has few treatment options, save their soon-to-be-opened treatment centre in the Netherlands. The behaviour? Gaming, of course.Their target is the gamer stereotype -- a socially awkward adolescent boy who spends 18 hours a day locked in his room pretending to shoot people. Their treatment? Get out more."You can't do a urine test to see that they're not still gaming. And if a coke addict said they wanted to go out to a club or to see people, we'd be worried about whether they'd meet a dealer. But if a gamer said he wanted to go out for the night and meet people we'd throw a party."Whether there are sufficient game addicts in Europe with the funds for expensive private treatment, we don't know. However, for those who are addicted to games, in whatever form, a new form of treatment may well be welcomed.

  • Fear of Girls

    by 
    Jennie Lees
    Jennie Lees
    01.30.2006

    This short film by Ryan Wood, Fear of Girls, is a delightful portrait of two elite tabletop D&D players and their attitudes to the outside world. MMO players as well as D&D gamers may find echoes of themselves in the protagonists.Interestingly, the discussion about this film on Slashdot instantly takes a sharp turn towards MMOs, and World of Warcraft in particular. The stereotype that all female avatars are instantly showered with gifts and propositions is still perpetuated, despite many players with female characters anecdotally refuting it. It seems to happen on occasion, but not to the extent that hearsay would have you believe.