sucker punch productions

Latest

  • Ghost of Tsushima Director's Cut

    'Ghost of Tsushima' director's cut trailer shows off the gorgeous Iki Island

    by 
    Kris Holt
    Kris Holt
    07.21.2021

    Sucker Punch says it 'wanted to tell a story of healing' with the expansion.

  • Ghost of Tsushima on PS5

    'Ghost of Tsushima Director's Cut' comes to PS4 and PS5 on August 20th

    by 
    Kris Holt
    Kris Holt
    07.01.2021

    You won't get a free upgrade from the original game, however.

  • Petting dogs in the Ghosts of Tsushima video game

    You'll soon be able to pet dogs in 'Ghost of Tsushima'

    by 
    Nick Summers
    Nick Summers
    10.09.2020

    Developer Sucker Punch Productions has confirmed that you'll soon be able to pet dogs in Ghost of Tsushima. But on October 16th, the period piece will be made even better with a highly anticipated New Game+ mode.

  • 'Ghost of Tsushima' co-op mode 'Legends'

    'Ghost of Tsushima' co-op mode arrives on October 16th

    by 
    Jon Fingas
    Jon Fingas
    10.05.2020

    'Ghost of Tsushima' will get its promised 'Legends' co-op mode on October 16th alongside a more challenging solo experience.

  • video game

    'Ghost of Tsushima' is getting co-op modes this fall

    by 
    Kris Holt
    Kris Holt
    08.17.2020

    The free 'Legends' update includes two-player and four-player missions, as well as a raid.

  • Infamous dev Sucker Punch hit by layoffs, numbers unknown

    by 
    Sinan Kubba
    Sinan Kubba
    08.20.2014

    Sony-owned developer Sucker Punch laid off some of its staff this week, just days ahead of Infamous: Second Son standalone expansion First Light releasing on PS4. Sony Computer Entertainment America confirmed the layoffs to IGN yesterday, though it's not known how many employees at the Infamous and Sly Cooper studio lost their jobs. "SCEA can confirm a reduction in workforce has taken place at Sucker Punch Productions," reads Sony's statement. "Sucker Punch is appreciative of the tremendous work team members contributed to the Infamous and Sly Cooper series, and wishes them the best in their next endeavors."

  • Infamous: First Light in the pink on Europe's retail shelves

    by 
    Sinan Kubba
    Sinan Kubba
    07.29.2014

    A physical edition of standalone PS4 entry Infamous: First Light will light up Europe's storefronts on September 10. The Infamous: Second Son prequel is also coming to the region in download form, and according to the PS Store, that hits a smidgen earlier on August 27. That tallies with the listing of August 26 for North America. First Light revisits the story of Abigail "Fetch" Walker, the delinquent Neon-empowered Conduit that you meet early in Second Son. The content - which you don't need Second Son to play - focuses on Fetch's journey to becoming the hardened killer she is in the main game, taking players back in time to a dark past lurking underneath her fuchsia locks. There's no word on how much the physical copies cost, but First Light is priced £12 on the UK PS Store and $15 stateside. Check below the break to see the box art in full.

  • Infamous 'First Light' is indeed out in August

    by 
    Jessica Conditt
    Jessica Conditt
    06.25.2014

    It's official: The Infamous: Second Son "First Light" DLC is due on August 26 in North America and August 27 in Europe. Developer Sucker Punch shared the launch date on Twitter, along with some fresh concept art. First Light stars Fetch, a Conduit who controls neon, and sees her spending time in a prison for super-powered people. While there, she relives the tragedies of her past. Sony let slip the release date on the PlayStation Store earlier this week. [Image: Sucker Punch]

  • Infamous: Second Son patch adds Photo Mode, subtracts bugs

    by 
    Earnest Cavalli
    Earnest Cavalli
    04.16.2014

    Infamous: Second Son lead Delsin Rowe might be able to shoot burst of smoke from his hands and run up walls as a streak of light, but he's not perfect. Hence, developer Sucker Punch has outlined plans for a patch that it hopes to release as soon as April 17. The highlight of the patch is the addition of "Photo Mode," a new feature designed to make it even easier to capture screenshots of virtual Seattle. Once the patch is installed, players will find a toggle for Photo Mode within the Infamous: Second Son options menu. As long as the option is enabled, players can click the L3 button (that is, the left analog stick) to enter Photo Mode which superficially functions like the PlayStation 4's built-in screenshot capture mechanism, but offers expanded photo editing options, such as adjustable depth of field. For more, see the above video, which Sucker Punch describes as a Photo Mode tutorial. Additionally, the patch squashes a few game-crashing bugs, automatically pauses Infamous: Second Son if a controller runs out of juice and adds a clear notification of whether or not players are eligible for the "Unstoppable" trophy, which is earned by beating the game on Expert difficulty. [Image: Sony]

  • InFamous: Second Son hit 1 million sales in 9 days

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.10.2014

    InFamous: Second Son has exceeded a million sales, which includes both the physical retail copies and those sold on the PlayStation Network store. Sony made the announcement this morning on the PlayStation Blog, noting this makes Second Son the fastest selling game in the franchise to date. In our review we said the PlayStation 4 exclusive "establishes a high standard" for the new console.

  • God of War 3 director, Infamous: Second Son lead designer leave Sony [Update]

    by 
    Sinan Kubba
    Sinan Kubba
    03.19.2014

    God of War 3 creative director Stig Asmussen is no longer at Sony Santa Monica, following the recent round of layoffs at the studio and the purported cancellation of his new project. IGN confirmed Asmussen's departure with Sony this week, although it's not known if the 11-year veteran of the studio left of his own accord or not. Asmussen joined Sony Santa Monica from Midway in 2003, serving as a lead environment artist on the first God of War and art director on God of War 2. He stepped up to creative director on God of War 3, and it's speculated he then began work on a new, unannounced AAA project with a sci-fi theme. According to ex-lead level designer Jonathan Hawkins, who lost his job in the layoffs, that project is now canceled after several years of development. Asmussen isn't Sony's only high-profile departure of the week, after Infamous: Second Son lead designer Jaime Griesemer revealed he's no longer working for Sucker Punch. He joined the Seattle-based studio back in 2011, having previously worked at Bungie for twelve years where he was involved with all the Halo games, and served as a lead game designer on Destiny between 2008 and 2010. Griesemer didn't give any reasons for the move, simply tweeting he's "Not really talking about it yet, tho." Update: Griesemer provided Joystiq with a statement regarding his leaving Sucker Punch, assuring fans the timing is not a "cause for concern" about Infamous: Second Son. The full statement follows: "I appreciate all the well-wishes on the news that I am leaving Sucker Punch, but please don't take the timing as cause for concern about Second Son – it's a great game that I am proud to have on my resume and I can't wait for everyone to play it – or Sucker Punch – a studio on the rise with a bright future – or Sony – a great organization with some of the savviest, most pro-gamer executives in the business. And while I am honored to be mentioned in the same articles as legendary designers like Amy Hennig and Stig Asmussen, please don't look too hard for some sinister pattern. The truth is that any creative, vibrant industry is necessarily volatile; the only sure bet is that the next few years will not look the same as the last. Change is part of the job, but along with the upheaval and uncertainty, there's opportunity and new challenges. It's an exciting time to be a free agent and I'm going to go see what's out there. Simple as that..." [Image: Sony]

  • Watch nine minutes of Infamous: Second Son beatdowns in glorious neoncolor

    by 
    Sinan Kubba
    Sinan Kubba
    03.14.2014

    Infamous: Second Son hero Delsin Rowe boasts neon, smoke, and other superpowers he acquires by defeating fellow conduits. Sure, the smoke powers are cool, but neon is fun to watch because it's deadly and pretty, like a daffodil wielding a morning star - a daffodil that was somehow capable of using a morning star. You get the point. Sucker Punch's open-world superhero game trips the light fantastic on PS4 next week, when it hits retail shelves worldwide on March 21. [Image: Sony Computer Entertainment]

  • Infamous gets a series sale on PSN Europe ahead of Second Son

    by 
    Sinan Kubba
    Sinan Kubba
    02.19.2014

    Infamous: Second Son is one of the first major PS4 exclusives to come to the console since it launched some three months ago, so it's kind of a big deal for Sony. That's why its Euro branch is chucking an Infamous sale at PSN users ahead of the game's launch next month. If you're totally new to Sucker Punch's elemental open-world action series, but you do want in on the whole caboodle, then the Infamous Collection offers the best value. It includes all three Infa-games - that's Infamous, Infamous 2, and the vampiric standalone expansion Festival of Blood - and it's down by just under half to £15.38/18.89 euros/AU$28.05. If you'd prefer, the three games are all on sale individually, and there's a 10 percent discount on all the purchases for PS Plus members. Check out the full list of discounts on the PS Blog. That trilogy of games features electric hero/anti-hero Cole McGrath, but Second Son introduces a new, smokier star in Delsin Rowe. As for whether the game is as smoking as its new protagonist, we'll find out when it hits PS4 in a month's time on March 21. [Image: Sony]

  • Sly Cooper movie sneaks into theaters in 2016

    by 
    Anthony John Agnello
    Anthony John Agnello
    01.28.2014

    In two years' time, movie theaters are going to look a whole lot like the PlayStation 2 Greatest Hits library. Sony announced on Tuesday that it is preparing a computer animated movie based on Sucker Punch Productions' Sly Cooper series, the latest in a string of in-production movies based on the SCE's gaming franchises. The movie will be directed by Kevin Munroe, who directed the 2007 animated TMNT feature, and crafted by Rainmaker. Sly Cooper the movie will delve deeper into the raccoon thief's past than previous games (though not quite so far back as in 2013's Sly Cooper: Thieves In Time.) An origin story where Sly first finds out about his family's history as master crooks, the flick will follow him and his buddies Bentley the hacker turtle and Murray the wrestling pink hippo as they reassemble the Thievius Raccoonus, the Cooper family book of secret pilfering techniques.

  • Infamous: Second Son trailer features gameplay, onomatopoeia

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.01.2013

    The best part of this Infamous: Second Son trailer is how it starts with developers at Sucker Punch using their words and showing off animations, but then descends into boys just making sounds. It finishes strong with a nice close-up of a dive-bomb mechanic.

  • PS4 media blowout: Driveclub, Knack, Infamous Second Son and more

    by 
    Mike Suszek
    Mike Suszek
    06.11.2013

    Sony's lengthy E3 press conference was riddled with lots of game trailers - so many that we have to pile some of them into this little post for your viewing pleasure. While you take a quick break from your freak-out session over the PlayStation 4's $399 price tag, check out this trailer for Infamous: Second Son. Additionally, you'll find the likes of Driveclub, Killzone: Shadow Fall, Assassin's Creed 4: Black Flag, Knack, Watch Dogs, Transistor and Batman: Arkham Origins after the break, each in trailer form. Grab some popcorn, you have plenty of footage to soak in.

  • Infamous: Second Son coming to PS4 in Q1 2014 [Update]

    by 
    Xav de Matos
    Xav de Matos
    06.10.2013

    Update: A press release from Sony clarifies that Infamous: Second Son won't be available on launch day, but rather prior to March 31, 2014 in the first quarter of next year. Original: Sony has confirmed that Infamous: Second Son - the third title in the open-world series from developer Sucker Punch - will be available when the PlayStation 4 launches later this year. The release window was revealed during Sony's E3 2013 press conference. Also mentioned as launch titles were Killzone: Shadow Fall and Knack: both previously confirmed as launch titles for the upcoming console.

  • The Sly Collection breaks into PSN on Nov. 29

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.16.2011

    The Sly Collection, a high-definition bundle of the raccoon's most daring heists, will be available though PSN on November 29. Sanzaru Games president Glen Egan made the announcement deep down in the comments of a PS Blog post about the upcoming Sly Cooper: Thieves in Time. The digitally distributed version appears to include everything that was in the retail title, with support for Trophies and stereoscopic 3D. Launched as a retail pack last year, the collection can be purchased as a bundle on PSN for $29.99, or as individual games for $9.99 each. The HD collection is currently available on Amazon for $19.99. [Thanks, Colin.]

  • Infamous 2: Festival of Blood review: Vamps and amps

    by 
    Russ Pitts
    Russ Pitts
    10.28.2011

    The world of Infamous is all about character. The settings, from urban-gothic Empire City to moss-drenched, sweltering New Marais, ooze character. The protagonists, particularly Nascar-ready Cole McGrath and his bro-friend Zeke, are studies in character, seemingly ripped from a television show you've known and loved for years. And then there's you, the player. Do you have character? What sort? Will you be a good witch or a bad witch? Your character will determine how the games play out, and how the game world responds to you. For the standalone PSN downloadable Festival of Blood, Sucker Punch has turned a hat trick whipping up a tasty little Halloween treat that, in spite of its brevity, follows in the tradition of its larger franchise and provides some of the most intriguing game experiences of any game available now, downloadable or not. Without a doubt, it has the most character of any three-hour game I have ever played.

  • Latest Infamous 2 update adds more options, more bosses to UGC

    by 
    Griffin McElroy
    Griffin McElroy
    09.08.2011

    If you're still getting your hands dirty in the extensive suite of user-generated content tools which Sucker Punch afforded to purchasers of Infamous 2, you've got another thing coming, buster. Well, a bunch of other things -- an update launched today unlocks the Titan and the Devourer (the two big minibosses from the game's campaign) for use in the mission creator. Why not tweak their settings to make them best friends? That's a thing you can probably do. Other additions in the update include an option to link your homemade levels together, and a peer review system for UGC missions -- which should help separate some of the wheat from the chaff while you're electrically sailing through New Marais. Check out Sucker Punch's site for more details on the patch!