super-hexagon

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  • Super Hexagon sells 10K on iOS, ask Terry Cavanagh anything

    by 
    Jessica Conditt
    Jessica Conditt
    09.09.2012

    Super Hexagon has sold "about 10,000 copies in three days and has been in the top 25 on the iPhone charts," developer Terry Cavanagh says on Reddit, where he's currently hosting an Ask Me Anything thread. Personally, we find Super Hexagon to be "beyond ideal for the mobile format," so its success isn't a huge surprise.Cavanagh is looking to make Android, PC and Mac ports of Super Hexagon, and maybe even one for Blackberry Playbook, since a friend of his has one of those. Sales on iOS have been "way beyond expectations" so far."I didn't see that coming at all – I'd really gone into this expecting the game to be a super niche thing that only a tiny handful of iPhone gamers would be interested in, and I'm really glad to be proven wrong," Cavanagh writes.In other news, Cavanagh is interested in board games and has built two, "but neither are very good yet." To learn more about this, Cavanagh's take on Steam Greenlight, or to ask your own question, hit up his Reddit AMA post.

  • Portabliss: Super Hexagon (iOS)

    by 
    JC Fletcher
    JC Fletcher
    09.07.2012

    Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: Super Hexagon. I feel weird about rendering a verdict about a game I've played for, at most, 48 seconds in a single session, but that's just how Super Hexagon works. Besides, that 48 seconds was hard-won after dozens of less successful, even briefer attempts. I'm reasonably sure I get the idea.Super Hexagon takes place in a semi-random, spinning spiral of increasingly complex shapes. All you have to do is turn left and right, by holding either side of the device screen, to guide a little triangular pointer between the walls that are continually closing in.That's how it works mechanically, but to reduce the game to "spinning around for a few seconds" fails to tell the whole story. It's essential to experience Super Hexagon as a whole: as a pulsing, infinite maze of shifting colors, aggressive chip music (by the excellent Chipzel) and the disembodied voice of writer Jenn Frank, flatly informing you when you've made it to the next level, or when you're starting "again." It's an overwhelming experience – for a few seconds at a time. The short span of a game means designer Terry Cavanagh can challenge you as much as he wants. Starting over means the end of 20 seconds of progress, not an hour, so failure isn't as jarring as it is in most games. Which is good, because failure is more common here.Super Hexagon is beyond ideal for the mobile format. Mobile games work best when they can be enjoyed in short, impromptu sessions. A complete game of Super Hexagon can be played, and enjoyed, in half a minute. And then whatever spare time you have will likely be filled with consecutive half-minute sessions.Super Hexagon is available, temporarily on sale for $0.99 on iTunes . We're always looking for new distractions. Want to submit your game for Portabliss consideration? You can reach us at portabliss aat joystiq dawt com.

  • PSA: Terry Cavanagh's Super Hexagon out on App Store

    by 
    Jordan Mallory
    Jordan Mallory
    09.06.2012

    Super Hexagon, the updated iOS version of Terry Cavanagh's psychedelic, pixelated musical-maze masterpiece of a flash game, Hexagon, is now available on the App Store. As in the original, players must navigate a series of concentric shapes by pivoting a cursor around a central point as said shapes grow and evolve toward the center.Additionally, chiptune artist Chipzel returns to lend new jams to the iOS version, which also happens to be an iPhone/iPad compatible Universal app. It should be noted that the game's $0.99 price tag is a special 66-percent off introductory price, so if impossibly difficult musical frustration is your bag, baby, strike while the iron is hot.%Gallery-164642%

  • VVVVVV creator's 'Super Hexagon' spins off on iOS next week

    by 
    JC Fletcher
    JC Fletcher
    09.01.2012

    Hexagon, Terry Cavanagh's game of navigating infinitely spinning maze tunnels for as many seconds as you can handle, is, uh, something you should really play instead of trying to understand our description.And you'll be able to play the updated iPhone version, Super Hexagon, as soon as next week. "I'm hoping to release it in a week, on Thursday the 6th of September, as a universal app for iPhone and iPad," Cavanagh announced. The iOS release will be on sale for a buck for the first week "or so," and will settle at $2.99 afterward. "Although I'm focusing on the iPhone version for the moment," Cavanagh notes, "I'm definitely going to put it out on other platforms later. PC/MAC at the very least, and Android is a possibility too!"