super meat boy forever

Latest

  • Super Meat Boy Forever

    'Super Meat Boy Forever' comes to PlayStation and Xbox on April 16th

    by 
    Kris Holt
    Kris Holt
    04.09.2021

    The platforming sequel is also on the way to Steam later this year.

  • 'Super Meat Boy Forever' on PC via Epic Games Store

    Long-delayed 'Super Meat Boy Forever' arrives on PC December 23rd

    by 
    Jon Fingas
    Jon Fingas
    12.11.2020

    'Super Meat Boy Forever' is finally ready, and will come to PCs through the Epic Games Store on December 23rd.

  • Team Meat

    'Super Meat Boy Forever' will miss April release date

    by 
    Jon Fingas
    Jon Fingas
    04.05.2019

    Super Meat Boy Forever is facing yet another delay, but don't panic -- it's not as bad as it has been. Team Meat has pushed the release of its squishy platformer to "after but not too far after April 2019." The developers are close and believe they could have met April if they'd pushed themselves to the limit, but they wanted to finish the game at a "healthy and sustainable pace." They're not going to go through the hell of crunch time just to make an arbitrary release schedule.

  • Valve Corporation

    Linux gaming is on a life-support system called Steam

    by 
    Jessica Conditt
    Jessica Conditt
    02.19.2019

    In September 2013, Valve founder Gabe Newell gave a rare, 20-minute presentation at LinuxCon. He called Linux "the future of gaming," predicting that as the industry became more user-driven and connected across both distances and devices, an open-source foundation would be the only way to keep pace with coming innovations. With the standard, proprietary operating systems powering Windows, Mac and consoles, Newell argued, all control over content, pricing and change rested in the hands of billion-dollar corporations. Linux offered a chance for all players and developers to shape the marketplace.

  • Joystiq Weekly: Free upgrades for Destiny, Hatoful Boyfriend review, PAX Prime and more

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    09.07.2014

    Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. PAX Prime 2014 ended on Monday, but we're still recovering. Not from the marathon of appointments or swimming through an ocean of people – we've got those parts down pat. If you've ever heard of the PAX Pox though, just know that it's ... definitely a thing. It seemed every morning of this week brought news of another staff member falling to Prime's crowdsourced super virus. Laptops still work on death beds, of course, so we kept churning out content from Prime while we tried to remember what clear airways and normal body temperatures feel like. You can dig through our featured content after the break worry-free though – we slathered it in hand sanitizer, so you shouldn't catch anything from going near it. There's always the rest of this week's content that wasn't staged in a biological hazard, of course. We've got good news for Destiny fans planning on upgrading hardware at a later date, release dates for The Binding of Isaac: Rebirth and Mortal Kombat X, a review of pigeon-on-human dating simulator Hatoful Boyfriend and much more after the break!

  • Super Meat Boy Forever trims fat, cooks up 'huge' challenge

    by 
    Mike Suszek
    Mike Suszek
    08.31.2014

    Super Meat Boy Forever is as much a game as it is a meat grinder. It's "impossible," but only in the sense that it's similar to The Impossible Game, Grip Games' 2011 auto-running platformer that placed an emphasis on blazing hard difficulty. Super Meat Boy Forever dumps a similar formula into Team Meat's universe, and it's optimized for touch-based controls. "The goal is, this is going to be a Meat Boy that you play everywhere," Team Meat's Tommy Refenes told Joystiq at PAX Prime. We took a moment to play both the tablet and PC versions of the game at the event, which both relied on two physical (or touch-based) buttons. While Meat Boy never stopped sprinting through the boldly-outlined demo level, he happily jumped, slid and fell to the Earth at a rapid pace on command. Leaping across broad gaps and jumping from wall to wall, our Meat Boy dodged spinning saw blades just like he did in the original, making the experience feel immediately at home with pared-down controls, particularly on a mobile device.

  • Mew-Genics on hold, will return when it's 'more coherent'

    by 
    Mike Suszek
    Mike Suszek
    08.30.2014

    Mew-Genics is officially on hold, Team Meat's Tommy Refenes confirmed to Joystiq at PAX Prime in Seattle. The game was first revealed in October 2012, though the Super Meat Boy developer did not fully explain how the genetically-altered cat lady simulator would operate for another four months. The decision to drag the game's esoteric explanation out is one that Refenes seemed to regret, saying the developer "shouldn't have been talking about it as much in the beginning as we did, because the game expanded beyond what it originally was." As a result, the game grew beyond Team Meat's own original vision: "Even some of the posts that we made in the beginning, that stuff doesn't exist in the game anymore," he added. For example, the developer discussed a "trinkets" system in December 2012, which is now gone from Mew-Genics, as it's "expanded into the stores" in the game.

  • New Super Meat Boy is an auto-runner for PC, tablets

    by 
    Jessica Conditt
    Jessica Conditt
    08.29.2014

    Super Meat Boy Forever is an auto-runner heading to PC and tablets, coming directly from Super Meat Boy crew Team Meat. The Team Meatheads are Edmund McMillen and Tommy Refenes, and they're showing the new game off at PAX Prime 2014. Super Meat Boy Forever is playable at the show, but there's no set launch date just yet. "When it's done," is the timeline for now. See a Vine of Super Meat Boy Forever straight from the PAX Prime 2014 show floor below. Earlier in August, Team Meat teased something called "A Voyeur for September," which conveniently anagrams to "Super Meat Boy Forever." That's about the only resemblance the teaser has to this new game, since the accompanying video was a live-action stealth(?) thing.

  • Super Meat Boy dev teases 'A Voyeur for September'

    by 
    Sinan Kubba
    Sinan Kubba
    08.19.2014

    What to make of this, hmm? Super Meat Boy and Mew-Genics studio Team Meat is teasing a new "live-action stealth game" called A Voyeur for September, which in and of itself is a bit weird. Let's face it, live-action stealth... whatever that is... would be a seismic departure from what we're used to from the team of Edmund McMillen and Tommy Refenes. Is there another explanation? Smarty-pants online sleuths reckon so, having discovered A Voyeur for September just so happens to be an anagram of Super Meat Boy Forever. That does sound more plausible, although we've discovered the title's also an anagram of Tea Proves Beefy Rumor. Does that mean the answer's in the tea? Somebody, put the kettle on! Check out Team Meat's mysterious teaser trailer below the break.