super-smash-bros-2014

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  • Who The Hell Is: Shulk

    by 
    S. Prell
    S. Prell
    01.31.2015

    The following feature contains substantial spoilers for the game Xenoblade Chronicles. The rumors are true, and Joystiq is closing. I had only just started my "Who The Hell Is" series, where I gave a brief history lesson on video game characters such as Johnny Gat. After all, if you're going to be playing a game with the character's name in the title, you want to know who he is, right? So for one last time, let me help you get to know someone. Say hello to Shulk. For many players, Shulk's first appearance is not Xenoblade Chronicles – the 2010 Wii game he actually stars in – but Super Smash Bros. for Wii U/3DS. There, Shulk can boost his abilities to become harder, better, faster, stronger. He's also the only character possessing a costume equivalent to Samus' sports bra/short-shorts combo thanks to his form-fitting boxer-briefs. So, why does Shulk get to change his fighting abilities in a way that no one else can? To answer that, we have to go back. Way back. No, further. To the beginning of the world.

  • Super Smash Bros. Wii U update opens 15 more 8-player levels [Update]

    by 
    Mike Suszek
    Mike Suszek
    01.29.2015

    Nintendo updated Super Smash Bros. for Wii U today, adding new levels to the game upon which fans can kick the crap out of their loved ones. The update gives players 15 new levels for free, each one for the game's eight-player Smash mode. Nintendo of Japan listed the new stages on its site: Normal: Mario Circuit (X) Luigi's Mansion Pyrosphere Norfair Lylat Cruise Pokemon Stadium 2 Animal Crossing: Town and City Animal Crossing: Smashville Wii Fit studio Omega: Mario Galaxy Mario Circuit (X) Kirby: The Great Cave Offensive Lylat Cruise Pokemon Stadium 2 Town and City The publisher revealed its latest sales numbers this week, noting that the Wii U's lifetime sales reached 9.2 million consoles. Super Smash Bros. for Wii U sold 3.39 million copies by the end of 2014, topped only by Mario Kart 8's 4.77 million units as the system's best seller last year. Update: Thanks to a translation error on Nintendo of Japan's page, some of the stages were incorrectly named. We've updated the list. [Image: Nintendo]

  • 1.84M New 3DS units shipped in 2014, Wii U up to 9.2M

    by 
    Sinan Kubba
    Sinan Kubba
    01.28.2015

    The New 3DS is off to a "good start" according to Nintendo, after the enhanced handheld shipped 1.84 million units by the end of 2014. The company launched the New 3DS and its XL variant in Japan back in October, before bringing them to Australia the following month. The New 3DS' arrival helped take the "3DS family" beyond the 50 million mark, and as of December 31, 2014, the 3DS total is 50.41 million units shipped worldwide. On the other hand, Nintendo says 3DS sales haven't grown sufficiently in North America and Europe this fiscal year; both regions are waiting for the New 3DS to launch there next month. Between April and December 2014, Nintendo shifted 7.08 million 3DS systems worldwide. While the Wii U has gathered steam in recent months, it's still tracking a long way behind its handheld sibling. Nintendo shifted 1.91 million consoles worldwide during the busy holiday quarter of October to December 2014, taking its nine-month figures to 3.39 million, As of the end of 2014, its two-year lifetime total is 9.2 mllion systems and 52.87 million software units.

  • Smash Bros. creator Sakurai also has trouble tracking down amiibo

    by 
    Danny Cowan
    Danny Cowan
    01.26.2015

    If you've been unsuccessful in finding an amiibo of your favorite Super Smash Bros. character, you're not alone. Series creator Masahiro Sakurai recently vented similar frustrations on Twitter, noting that he went home empty-handed when he hit up local retailers in Japan in the hopes of tracking down Meta Knight, Sheik, Lucario, and Rosalina & Luma. Nintendo of America announced last year that it would phase out many amiibo after an initial print run, leading to shortages and price hikes on secondary markets like eBay and Amazon. The Lucario figure also remains elusive in the weeks leading up to its release in North America, with exclusive distributor Toys R Us recently raising confusion over whether customer pre-orders are still valid. First-wave amiibo figures Wii Fit Trainer, Villager, and Marth have not yet seen a second print run in North America, leading Nintendo fans to import cheaper equivalent figures from Japan. Amazon additionally sold out of its initial allotment of Sonic the Hedgehog figurines after opening pre-orders last week, hinting at another impending post-launch shortage.

  • Nintendo: Amiibo sales outpace Smash Bros. Wii U

    by 
    Mike Suszek
    Mike Suszek
    01.16.2015

    Mario Kart 8 sold 1.7 million copies in 2014 both digitally and at retail in the United States according to the NPD Group, Nintendo revealed in a press release. The publisher also noted that Super Smash Bros. for Wii U sold 1.3 million copies during the year, though sales of the company's amiibo figurines were "nearly twice" that of Nintendo's Mario brawler on Wii U. Nintendo said that total hardware and software sales increased "by more than 29 percent and more than 75 percent, respectively, over sales in 2013." As of December, the publisher said that amiibo sales were "approximately equal" to that of Super Smash Bros. for Wii U. On the handheld side of Nintendo's lineup, Super Smash Bros. for 3DS eclipsed 2 million copies sold since the game launched this past fall. Pokemon Alpha Sapphire and Omega Ruby also combined to sell 2.6 million copies in the remastered games' first six weeks. Nintendo recently offered a worldwide launch date for the company's new 3DS system during this week's Nintendo Direct presentation; the C-Stick-sporting console will arrive on February 13 for $200. The improved console will be accompanied by The Legend of Zelda: Majora's Mask 3D and Monster Hunter 4 Ultimate along with each game's respective special edition 3DS systems. [Image: Nintendo]

  • Joystiq Top 10 of 2014: Super Smash Bros. for Wii U

    by 
    S. Prell
    S. Prell
    01.02.2015

    ATTENTION: The year 2014 has concluded its temporal self-destruct sequence. If you are among the escapees, please join us in salvaging and preserving the best games from the irradiated chrono-debris. It's been a long time coming, but the Wii U finally came into its own this year, thanks in no small part to Super Smash Bros. for Wii U. The game sold nearly half a million units stateside during its weekend launch, earning the title of fastest-selling Wii U game in the United States. We'd call that a surprise, but here's the thing about Smash Bros.: everyone – young, old, casual, hardcore, and every label inbetween – wants to get in on the action. That's what makes the series special, and Smash Bros. for Wii U proved that Nintendo and developer Sora Ltd haven't lost sight of that universal appeal.

  • Toys R Us: Lucario amiibo pre-orders not being canceled

    by 
    Mike Suszek
    Mike Suszek
    12.19.2014

    Numerous Toys R Us customers received emails from the retailer this morning, seemingly canceling their pre-orders for the Lucario amiibo figure. As a Toys R Us spokesperson told Joystiq in a phone conversation today, the emails were part of a "technical issue," and pre-orders for the figure will not be canceled. Toys R Us added via email, "we apologize for any inconvenience that may have been caused pertaining to customers' amiibo pre-orders. Please know that we are working on an email communication to all customers effected, which will provide instructions on how we plan to fulfill their order." The Lucario amiibo was revealed in November as a Toys R Us-exclusive figure, though the retailer's listing for the figure is currently missing from its storefront. Toys R Us was unable to offer specific inventory data for amiibo, but assured that the issue was unrelated to its supply of the figures.

  • Joystiq Weekly: Final Fantasy 15, The Crew review, readers' favorite PS1 games and more

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    12.14.2014

    Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. The Final Fantasy series has had a fun couple of weeks lately, but between the PC version of Final Fantasy 7 coming to the PS4 and Final Fantasy X/X-2 HD Remaster's incoming port, most of its news is focused on the past. Leave it to the spring release of Final Fantasy Type-0 HD, a take on an old PSP game, to bring things into the present – those that grab a copy from Type-0's first run will get an exclusive demo of Final Fantasy 15. So, Final Fantasy fans: Is it going to work? Are you going for Type-0 HD solely because of the demo, or do you kind of want to play the game anyway? Don't worry if it's the former – plenty of people only bought Crackdown to get into the Halo 3 beta before even realizing developer Realtime Worlds' superhero sandbox had its own merits. Demos and ports weren't the only thing that happened this week – The internet seemingly frustrated Tekken series producer Katsuhiro Harada enough to keep a character out of the North American release, we reviewed The Crew and Never Alone, and we highlighted our readers' favorite PS1 games. Those stories and more are all waiting for you after the break!

  • Nintendo: Amiibo sales on par with Smash in the US

    by 
    Sinan Kubba
    Sinan Kubba
    12.12.2014

    Nintendo's amiibo toys are selling 1 for 1 in the US with Super Smash Bros. Wii U, according to the publisher. In November, the console fighter sold "nearly 710,000" units going by NPD data, and Nintendo of America said amiibo sales are "approximately equal" to those of the game. This week's seen Nintendo tiptoe around the subject of some amiibo not returning to market, but the company's kept firm on the most popular toys staying available. Nintendo of America reported the best-sellers to date are, in order, Link, Mario and Pikachu. Sorry, Wii Fit Trainer.

  • Report: Super Smash Bros. Wii U error code bricking systems

    by 
    Danny Cowan
    Danny Cowan
    12.02.2014

    A memory-corrupting error reportedly stemming from Super Smash Bros. for Wii U is rendering some Wii U consoles unusuable, multiple sources claim. Users experiencing Error Code 160-0103 report a number of related issues, ranging from data deletion to unplayable games. In some cases, a related error message (160-1710) persists even in the Wii U's Data Management menu, requiring the console to be shipped to Nintendo for repair. "There is a problem with the system memory," the error message reads. "For help, make a note of the error code and visit support.nintendo.com." A specific cause has not been determined, but many users report experiencing the issue after turning the system off and back on again after a Super Smash Bros. for Wii U session. Issues related to Error Code 160-0103 were infrequently reported prior to the release of Super Smash Bros. for Wii U, and a reliable solution is not yet known. Joystiq has reached out to Nintendo regarding the error message, but has not received a response. [Update: A Reddit post clarifies that the problem is not exclusively caused by Super Smash Bros. for Wii U, citing previous user experiences with Hyrule Warriors, Mario Kart 8, and other Wii U games. Faulty flash memory chips are suspected to be at fault, though a consistent, proven cause remains unknown.] [Image: Trippy12345ify]

  • Smash Bros. sells over 490K on Wii U in three days

    by 
    Mike Suszek
    Mike Suszek
    11.25.2014

    Super Smash Bros. is the fastest-selling Wii U game to launch in the United States, according to a press release issued by Nintendo today. The publisher says it sold more than 490,000 copies of the game from its launch on November 21 through November 23. The figure represents sales at retail as well as digital copies of the game. The sales data pairs well with the portable version of Super Smash Bros. for 3DS, which reached over 3.22 million copies sold as of late October. Those that own copies of the game on both platforms will receive the Pokemon character Mewtwo as a playable fighter down the road, though Nintendo may also opt to offer the fighter as premium DLC as well. Nintendo also launched its line of NFC-capable figures on the same day as Super Smash Bros. for Wii U, Amiibo, which can become pretty dastardly in the fighting game. The publisher did not offer any early sales data for Amiibo. [Image: Nintendo]

  • Fox loses his head in Super Smash Bros. glitch video

    by 
    Danny Cowan
    Danny Cowan
    11.24.2014

    Something strange is going on in the world of Super Smash Bros. for Wii U...in this one bugged copy of the game, anyway. Player Terrence Boykin has taken to Miiverse to post screenshots of misshapen Marios, Yoshis, and Zero Suit Samuses, but the newly-released video above is the real kicker. What's with King Dedede's face? And where did Fox's head go? What's happening here, and why? WHY!? [Video: Nintendo / Terrence Boykin]

  • Super Smash Bros. for Wii U video review: Fight club

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    11.22.2014

    We concluded our written examination of Super Smash Bros. for Wii U last evening, but with a discerning absence of gifs within our review, we had to find another way to heed our fondness for moving pictures. The above video review offers a visually-oriented breakdown of Smash for Wii U's leading features, including eight-player battles, the Smash Tour board game and customizable special moves, but a general breakdown is also included for anyone just tuning in to Nintendo's hectic mascot fighter. [Image: Nintendo]

  • Mewtwo may become premium DLC for Super Smash Bros.

    by 
    Mike Suszek
    Mike Suszek
    11.20.2014

    Nearly one month ago, Nintendo revealed legendary Pokemon Mewtwo as a playable fighter for Super Smash Bros, available only to those that own both the Wii U and 3DS versions of the game. Expected to arrive in spring 2015, the downloadable character will be free to the dual-Smash players, but new information on Club Nintendo notes that all players may have access to Mewtwo down the road. While it's no guarantee, the promotion page includes a footnote that the "Mewtwo DLC may be available for purchase in the future," as corroborated by the game's Japanese site. To make the prospect of purchasing the Pokemon character in Super Smash Bros. cloudier, Game Director Masahiro Sakurai told Video Gamer this week in regards to paid DLC for the games that the development team isn't "working on anything at the moment." Those looking to guarantee that they'll get a download code for Mewtwo will need to register their copies of both Smash Bros. games on Club Nintendo by March 31, 2015. Super Smash Bros. will launch on Wii U tomorrow in North America and November 28 in Europe. For more information on the game, be sure to check out our review. [Image: Nintendo]

  • Super Smash Bros. for Wii U review: Show me your moves

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    11.19.2014

    This review has been updated with commentary and a final score following the launch of online play in Super Smash Bros. for Wii U. "Who would win in a fight?" is the lighthearted crux of the Super Smash Bros. series, and it's impressive how extensive that conversation has become. Pitting beloved video game characters in unlikely rivalries seems as amusing as it did during the series' 1999 debut, especially when it involves a mix of iconic faces and left-field picks. With fresh contenders, several new competition types and a lite resemblance of Pokemon training in the form of Amiibos, Super Smash Bros. for Wii U is a meaty talking point that proves the "Who's the best?" debate is still well worth having. Smash's bouts remain layered – newcomers can focus on throwing basic attacks by combining button presses with tilts of the joystick, learning deep-cut mastery of evasions and timing in-air knockouts as they add matches to their career. Whatever nuances your play style adopts, everyone's victory involves launching opponents from shared platforms, heaping damage on them to make banishing them to the oblivion beyond the screen's edges more feasible.

  • Super Smash Bros. pre-loads on Wii U next Tuesday

    by 
    Mike Suszek
    Mike Suszek
    11.13.2014

    As announced in late October, digital pre-loading on Wii U will start with the home console version of Super Smash Bros. Nintendo recently elaborated on how the pre-loading service will work for the upcoming fighting game. Starting on Tuesday, November 18, Nintendo will send a download code to those that pre-ordered the game through its online store. Redeeming the code will allow players to download most of Super Smash Bros. to their Wii U systems right away. Starting at 12:00 a.m. ET on the day of its official launch, Friday, November 21, a small update will be available to download that unlocks the game. Alternatively, players will be able to complete the same process by purchasing Super Smash Bros. for Wii U from the system's eShop directly, or by obtaining a download code from another retailer. Pre-orders for Super Smash Bros. surpassed that of Mario Kart 8 according to Nintendo, which expects "the impact on hardware will be similarly dramatic" to that of Smash. [Image: Nintendo]

  • Foresee a trip to GameStop if you want the Shulk Amiibo

    by 
    Sinan Kubba
    Sinan Kubba
    11.12.2014

    Shulk is the first Amiibo unearthed as retailer-exclusive in the US, according to a listing on GameStop. The figurine of the Xenoblade hero is one of 11 coming to North America in February 2015, and yesterday Nintendo said "some of our retail partners will be releasing a certain number of these as exclusive figures, so stay tuned for details." Nintendo didn't say which Amiibos are exclusive to which retailers, but we're guessing that "certain number" isn't 1. Anyhow, the other ten toys due in February are Rosalina & Luma, Bowser, Lucario, Toon Link, Sheik, Ike, Meta Knight, Sonic, King Dedede and Mega Man.

  • Nintendo: Pre-orders of Super Smash Bros. surpass Mario Kart 8

    by 
    Sinan Kubba
    Sinan Kubba
    11.12.2014

    Super Smash Bros. pre-orders are at a record high for Wii U, eclipsing those of summer hit Mario Kart 8. In a Bloomberg interview, Nintendo of America president Reggie Fils-Aime said his company expects Smash to give the console a sales boost similar to the one provided by Mario Kart 8. In last month's financial results, Nintendo revealed the racer is at close to 3.5 million sales, with Wii U shipments up to 7.29 million worldwide. "The launch of Mario Kart 8 has essentially doubled our Wii U sales year-on-year," Fils-Aime said. "Our expectation is that the sell-through for Smash is going to be very strong, certainly on par with what we saw with Mario Kart 8. We think the impact on hardware will be similarly dramatic."

  • Nintendo mega-busts out another batch of Amiibos [update]

    by 
    Sinan Kubba
    Sinan Kubba
    11.11.2014

    Update: As our post went live, Nintendo of America unveiled a trailer pinning the 11 new Amiibo figures for February 2015. In the video, which you'll find below the break, Nintendo notes "some of our retail partners will be releasing a certain number of these as exclusive figures, so stay tuned for details." As for Europe, Nintendo listed Rosalina & Luma, Bowser, Lucario, Toon Link, Sheik and Ike for January 23, 2015. Meta Knight, Sonic, King Dedede, Shulk and Sonic follow on February 20. Original Story: Two more waves of Amiibo figures hit Japan early next year, Nintendo revealed this week. On January 22, 2015, eight of the Smash-compatible figurines roll onto Japanese retail shelves, followed by three more in February. The January octet is Lucario, Rosalina & Luma, Bowser, Toon Link, Sheik, Ike, Meta Knight and King Dedede, while the February triforce is Shulk, Sonic and the blue bomber Mega Man. As Eurogamer notes, Nintendo lists Toon Link as compatible with Mario Kart 8 and Hyrule Warriors, while Sheik is supported by Hyrule Warriors, too. Meanwhile, Nintendo of America announced a new Loot Crate Amiibo subscription service this week. Details such as prices and dates are scant for now, but according to Nintendo, "subscribers will receive 10 pre-selected Amiibo (including Mario, Pikachu, Donkey Kong, Fox, and Yoshi) separated into three special Loot Crate shipments throughout the holiday season without ever having to leave their homes."

  • Super Smash Bros. ad fits eight players into one huge living room

    by 
    Sinan Kubba
    Sinan Kubba
    11.11.2014

    Video game commercials tend to imagine us living and playing in an massive, lush living rooms that don't mesh with reality. Even with a sofa so long you can easily fit five people on it, Super Smash Bros. WIi U's eight-player mode means one unlucky beardy-dude still has to perch on the back in Nintendo's new commercial. Yet the indignity doesn't affect the airy, equally long grin plastered across his beardy-face.