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Massively reader Couillon recently wrote in to the Massively Speaking podcast to ask us about tabletop games and their influence on the MMO genre. He proposed that MMORPGs could benefit from a tabletop-inspired "roleplay bonus" for actually -- gasp -- roleplaying a character. "I realize this might...

August 10th 2014 at 8:00am 0 Comments
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Tabletop gaming fans, this one's for you. Indie studio Defiant Development revealed that its "tabletop roguelike deck builder" Hand of Fate is coming to the PlayStation 4 and PS Vita. Funded by a successful Kickstarter project, Hand of Fate is an action-RPG that blends tabletop gaming elements wit...

March 28th 2014 at 2:30pm 0 Comments
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I like messing around with roleplay every now and again, especially during the waning months of an expansion. When there's little else to do, roleplay helps keep me entertained, and has the added side vantage of giving me a space where I can indulge in trying to answer lore questions that invariabl...

March 22nd 2014 at 2:00pm 0 Comments
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Jasco Games has put together a new video explaining how its Mega Man board game operates. The 20-minute video takes viewers through basic turns in the game, which is officially licensed from Capcom. Mega Man The Board Game reached its $70,000 goal on Kickstarter rather quickly back in mid-Decembe...

January 8th 2014 at 7:00pm 0 Comments
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Two weeks ago, you might recall, I ranted about using random rolls as a mechanic of resolution when roleplaying in MMOs. For those of you who can't be bothered to go back and read the whole thing now (which I totally understand; you probably have holiday games burning a hole in your pocket), the co...

December 27th 2013 at 2:00pm 0 Comments
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A Virus Named Tom developer Tim Keenan stepped out of his comfort zone during PAX East – literally – to set up shop in the tabletop gaming summit, with two paper prototypes of ideas for his next big project. At the end of a long row, in the heart of tabletop territory, Keenan demonstrat...

April 2nd 2013 at 8:15pm 0 Comments
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Pathfinder Online's Kickstarter project hits its goal this Friday, and that means the staff has been hard at work designing the game. That design includes both the world for players to explore and the module being released to Kickstarter backers. A new developer blog discusses designing the city...

June 6th 2012 at 6:30pm 0 Comments
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Touchscreens can't differentiate between you, your friend or your cat. Truth is, they're actually amazingly simple pieces of technology without much in the way of brains. A new type of display shown off at the International Nanotechnology Exhibition & Conference in Tokyo last week does imbue th...

February 21st 2012 at 4:24pm 0 Comments
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Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We at Joystiq believe no one deserves to starve, and many indie developers are entitled to a fridg...

February 19th 2012 at 3:30pm 0 Comments