taiko

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  • Roland

    Roland reimagines the taiko drum with modern electronics

    by 
    Marc DeAngelis
    Marc DeAngelis
    02.10.2020

    Taiko drumming has been a part of Japanese culture for centuries. It was typically relegated to stage plays until the 1950s, when a jazz musician developed an ensemble style of drumming called kumi-daiko, which became a long-standing hobby for over a million people in Japan. However, the drums can be very large and very loud. To help drummers practice at home, electronic instrument company Roland partnered with Kodo, an acclaimed taiko performing arts group. The resulting TAIKO-1 lets you play in near silence, and helps you perfect your rhythm with built-in practice modules and accompaniments.

  • First look: Taiko no Tatsujin Wii

    by 
    David Hinkle
    David Hinkle
    12.12.2008

    Taiko no Tatsujin Wii just released in Japan and, as you can imagine, we're incredibly jealous. We fell in love with the series back when Taiko Drum Master released on the PS2. Basically, every installment we see looks great, including the latest DS incarnations. Thankfully, Josh from Wii Folder has snagged a copy and composed a video for those of us that don't live in the awesome country of Japan. Head past the break to check it out.%Gallery-33435%

  • Taiko no Tatsujin rocks Japanese television in latest ad spot

    by 
    David Hinkle
    David Hinkle
    10.28.2008

    Oh boy, we're pumped to try out some Taiko no Tatsujin (Taiko Drum Master) on our Wii. The only problem is, we're not sure if we're going to be able to, as Namco has made no intention to release the game outside of Japan ... so far. Sure, we could import, but the Japanese might be a bit too much for us. That's a discussion for another time, we suppose.With some crossed fingers (do you know how hard it is to blog with crossed fingers?) and optimistic attitudes, we're wishing upon every star we see and hoping beyond hope that we will get a localization of the game. In the meanwhile, we'll just have to settle for awesome Japanese advertising, which you can catch past the break. Be sure to hit up our gallery for some new screens, as well.%Gallery-33435%

  • Wii Warm Up: Plugging it in

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.10.2008

    After seeing Taiko No Tatsujin Wii yesterday, we definitely think the drum looks pretty sweet ... but we also noticed something mildly annoying: it plugs into the Wii remote, like so many other things. Now, look, we're not saying this feature is in any way a gamebreaker -- it's just one of those features that begs the question of whether or not there would have been a better way. Of course, we are completely picky bastards, so perhaps this is something you don't even think about. Or is it? Gallery: Taiko no Tatsujin Wii

  • TGS08: Up close with Taiko's Drum Master

    by 
    Chris Greenhough
    Chris Greenhough
    10.09.2008

    Taiko no Tatsujin (Taiko Drum Master) is currently delighting Tokyo Game Show attendees on the showfloor, allowing us a first glimpse of the drum controller that comes with the game. It looks sturdy and very ... hittable! We look forward to seeing how it comes packaged, though are slightly saddened that this version won't have its own Taiko-themed stand.Also worth noting: judging by these photos, the drum is wireless, and connects directly to the Wiimote, à la the Classic Controller. Beat a path past the break for more pictures.%Gallery-33435%

  • Wii Music weekend instrument roundup!

    by 
    JC Fletcher
    JC Fletcher
    09.08.2008

    Over the weekend, Nintendo continued posting new videos of new Wii Music instruments. Above, the accordion, which is like Thor's hammer Mjolnir, but for Weird Al. Only the worthy can pick up the accordion, but those who can wield it are transformed instantly into Weird Al Yankovic. Due to technical and licensing constraints, only the sound-producing capabilities of the accordion are reproduced in Wii Music.After the break, videos featuring simulated taiko, clarinet, and conga drums. We think that of all the instruments, the ones involving drumming look silliest when there's no actual instruments. The model just kind of punches the air like one of those action figures whose arms swing out when you squeeze their legs. But we must admit that Wii Music's taiko sounds pretty cool.%Gallery-27713%

  • DS Daily: Instant import

    by 
    David Hinkle
    David Hinkle
    08.12.2008

    Some games just have to be imported. For us, it was Ouendan and its sequel. We were even considering Taiko Drum Master, but ended up holding out for a localization. What about you all, though? Was there a Japanese game you just had to have? What was it?

  • Another Week in Japan: Hardware and software numbers 6/16-6/22

    by 
    Candace Savino
    Candace Savino
    06.27.2008

    The DS found itself back in cozy old third place in this week's chart, as the hype from Metal Gear Solid 4 died down a bit in Japan: PSP: 59,531 (5,325) Wii: 41,037 (4,527) NDS: 36,599 (2,602) PS3: 20,336 (54,975) PS2: 6,346 (951) Xbox 360: 2,555 (392) Meanwhile, Let's Make a Pro Baseball Team's steady climb back into the top ten makes us wonder if supply just wasn't meeting demand a few weeks earlier, when the game fell out of the top thirty. Yet overall, the DS had a relatively boring week in terms of software, with no exciting new releases to congratulate or poke fun at (unless you consider the budget-priced re-release of Puyo Puyo 15th Anniversary "exciting" and "new").If you want to see what Japanese gamers were buying last week, though, just click on past the break.

  • DS Daily: A band in your hands

    by 
    David Hinkle
    David Hinkle
    06.17.2008

    With Guitar Hero: On Tour allowing you to turn your DS into an axe for shredding, we were wondering if the DS could be turned into other instruments. Like drums, or even a bass to back up that guitar.There's already Taiko Drum Master, which allows you to wail on the touch-screen like you would a Taiko drum, but what about a good piano-based title? How about a karaoke game? What other rhythm-based times would you like to enjoy on your DS? If you could have any major console title in the genre on the DS, which title would that be?%Gallery-19362%

  • Another Week in Japan: Hardware and software numbers 5/26-6/1

    by 
    Candace Savino
    Candace Savino
    06.06.2008

    Two DS games debuted in the top ten this week (Endless Frontier: Super Robot Wars OG Saga and the cutesy spatial puzzler Empty Space Training), but otherwise, DS software had a relatively lackluster performance. Only twelve titles ended up in the top thirty, which is low for Nintendo's handheld. As for hardware, the DS is getting comfortable in third place behind the PSP and Wii: PSP: 71,986 (7,537) Wii: 50,851 (1,804) Nintendo DS: 38,355 (951) PlayStation 3: 9,169 (98) PlayStation 2: 7,203 (14) Xbox 360: 1,959 (12) Front Mission 2089: Border of Madness is another game that premiered last week, taking twelfth in the charts. If it follows the path of games like Let's Make a Pro Baseball Team! and Glory of Herakles, though, it's likely to drop soon. As for English of the Dead, the game didn't debut in the top fifty, and according to Famitsu it only sold 1,500 copies in its first week. Click on past the break to see the other software numbers and rankings from 5/29 to 6/1.

  • Another Week in Japan: Hardware and software numbers 5/19-5/25

    by 
    Candace Savino
    Candace Savino
    05.30.2008

    After a somewhat stalwart week, DS software recovered nicely and once again dominated the charts. Even though the same amount of games appeared in the top thirty (fifteen in total), they ranked higher on average than they did in the previous week. Good software sales also gave DS hardware a little boost: PSP: 64,449 (6,087) Wii: 49,047 (7,475) Nintendo DS: 37,404 (2,499) PlayStation 3: 9.071 (1,370) PlayStation 2: 7,189 (167) Xbox 360: 1,947 (473) Four new games debuted in the top thirty, including Sega's Let's Make a Pro Baseball Team!, which nabbed the first place spot from Monster Hunter. The other three games were Glory of Herakles, Scarlet Fragment, and Tea Dogs Room 3. Herakles (or Hercules, if you prefer) is the title that sparks our interest the most, as it's an interesting RPG published by Nintendo. Even so, it's first week sales were (unfortunately) subpar, yet good enough to land it in the top ten.Check out the sales numbers and rankings for yourself after the break.

  • Another Week in Japan: Hardware and software numbers 5/12-5/18

    by 
    Candace Savino
    Candace Savino
    05.23.2008

    The spotlight this week is on Luminous Arc 2: Will, a game that has yet to be confirmed for English language localization. While we're forced to sit and wait jealously, though, forty thousand Japanese gamers ran out and bought the title. Only falling behind the juggernauts Monster Hunter and Mario Kart Wii (and almost squeezing past Nintendo's racer), Image Epoch's SRPG debuted pretty impressively.In other sales news, the announcement for another Professor Layton game in Japan managed to push the first title in the series back into the top thirty. Aside from that, there weren't any differences in DS software worth mentioning.In terms of hardware, the numbers for the DS weren't so hot. In fact, we don't remember the sales numbers for Nintendo's handheld ever being this low in Japan. With everyone and their mother already owning a DS in the country, does the system still have room for growth? We won't know for sure until the next big software push, but for now it looks like the dual-screened handheld should get comfy in that third place spot. PSP: 70,536 (19,348) Wii: 41,572 (25,736) Nintendo DS: 34,905 (16,323) PlayStation 3: 7,701 (353) PlayStation 2: 7,022 (442) Xbox 360: 1,474 (176) The software numbers are located after the break, so go on and take a look. They won't bite!**DS Fanboy claims no responsibility for those who get bitten by our sales figures.

  • Another Week in Japan: Hardware and software numbers 5/5-5/11

    by 
    Candace Savino
    Candace Savino
    05.16.2008

    There's no new DS software in the top of the charts to report this week, but that doesn't mean Nintendo's little handheld didn't completely clean house. In fact, nineteen of the top thirty were DS games, showing how gluttonous the dual-screened portable can get when it comes to sales. Some old favorites also popped back up around the bottom, including Brain Age 2, Animal Crossing, and the original Taiko Drum Master DS.Hardware continues to be a struggle, though. That doesn't mean the DS is doing poorly, because it's not; sales for the handheld even jumped up almost 10,000 units since last week. However, since the PSP and Wii have been doing so well lately, it's hard for Nintendo's handheld to compete: PSP: 89,884 Wii: 67,308 Nintendo DS: 51,228 PlayStation 3: 8,054 PlayStation 2: 7,464 Xbox 360: 1,298 We have no doubt that the DS will be on top again soon enough, but until then, you can check out the satisfactory software numbers posted after the break.

  • Namco Bandai financial report reveals Taiko no Tatsujin Wii

    by 
    JC Fletcher
    JC Fletcher
    05.14.2008

    Buried in the latest Japanese Namco Bandai financial report, in a chart showing their sales projections per game for 2008, is the first mention of a Taiko no Tatsujin (Taiko Drum Master) game for Wii, planned for late this year. The company released Ennichi no Tatsujin (Festival Master), a spinoff minigame collection, as a Wii launch title, but this would be the first for-real Taiko on the Wii. They expect to sell around 500,000 copies, the same as they project for Family Trainer.We're anxious now for an official reveal, because we want to see how the controls will work. Will it use a drum controller, or will players be asked to air-drum with the Wiimote and Nunchuk? There's also the third, more unlikely, option of hitting a drum with the Wiimote, though that would get expensive. [Via GoNintendo]

  • Another Week in Japan: Hardware and software numbers 4/28-5/4

    by 
    Candace Savino
    Candace Savino
    05.09.2008

    We realized today that we don't know Japan as well as we thought we did. With our reasoning, a new Gundam game + the popularity of the DS = cha-ching. While the debuting Emblem of Gundam had decent sales for its first week, though, taking the twelfth spot isn't all that impressive -- especially since there was only one new release cluttering up the top ten. On the other hand, We're Fossil Diggers, Pokemon Ranger, and the Taiko Drum Master DS sequel continued to shine, giving the DS a nice piece of top ten representation. Batonnage managed to reach the half-million mark, while the other two games neared 100,000 copies sold.For hardware, DS numbers went up since last week, but the handheld is still convincingly behind the PSP and Wii in recent sales. If you want to see the numbers, though, just click past the break. You can check out the software listings there, too.

  • Another Week in Japan: Hardware and software numbers 4/21-4/27

    by 
    Candace Savino
    Candace Savino
    05.02.2008

    Not only did the PSP gain momentum with the hideous brown, er, we mean shiny bronze model that released in Japan last week, but the Wii also beat out its portable cousin, sending the DS to third place in hardware sales: PSP: 92,411 Wii: 48,796 Nintendo DS: 42,435 PlayStation 3: 9,107 PlayStation 2: 7,108 Xbox 360: 1,283 DS software fared better, though, with two new releases gracing the coveted top ten. Taiko Drum Master: 7 Islands' Adventure was the shining star of the week, reaching almost 56,000 sales. Summon Night gets an honorary mention, though, as it debuted in the fifth spot.To check out the other new releases and software placings, just keep on reading ... forever.

  • Ba-dum! Taiko No Tatsujin Clay Anime

    by 
    Eric Caoili
    Eric Caoili
    05.01.2008

    We already knew Taiko no Tatsujin's characters are pretty darn cute from playing the games, but this clay anime series, officially produced by Namco, makes sure we'll never forget it. Though it's supposed to be a show for children -- it originally aired on Japan's Kids Station channel, if that's any indication -- we've found ourselves totally drawn into the adventures of Wada Don, Wada Katsu, and their clay friends.A total of 26 episodes were put out over two seasons in 2005-2006, and the first seven are subtitled and available to watch on Youtube. Like the clip above, each Taiko No Tatsujin Clay Anime episode is only four minutes long, so you could feasibly watch the entire collection of translated videos in the time it takes you to watch a single episode of a much less interesting anime.On the topic of Drum Master, Siliconera has an excellent preview and walkthrough of Taiko no Tatsujin: 7 Islands' Adventure, which shipped to stores in Japan just last week. Combine that with these menu translations, and you've got nothing stopping you from importing the rhythm game![Via GameSetWatch]

  • Another Week in Japan: Hardware and software numbers 4/14-4/20

    by 
    Candace Savino
    Candace Savino
    04.25.2008

    Something caused a Phoenix Wright sales revival, and we suspect it was the Gyakuten Meets Orchestra concert (which was also a Gyakuten Kenji hype event). Both the first and second Gyakuten Saiban games for the DS ended up in the top thirty this week.Newcomer We're Fossil Diggers (a second-party effort by RED Entertainment that actually sounds really fun, at least to the dinosaur lovers in us) deserves all the glory, though. Debuting at third place, this unique piece of software did rather well for itself in its first week.Besides the same old games that have been showing up in the charts for the past few weeks, the other notable is Square-Enix's dull-sounding bookkeeping game. It seems like a rather niche title to end up in the top thirty, but who knows -- maybe a lot of Japanese folks are getting ready to take the Level 3 Bookkeeping exam. Or, maybe they just can't resist a game by the beloved Squeenix.To see all the placings and numbers for yourselves, just click on past the break.

  • Taiko Drum Master DS: 39 Songs' Adventure

    by 
    JC Fletcher
    JC Fletcher
    04.21.2008

    Taiko no Tatsujin: 7 Islands' Adventure comes out in Japan -- and ships out to happy importers -- this week. Along with more screenshots, GAME Watch included the full (as far as we know) song list. We thought it might be nice for people interested in the game to know what's in the game, so we translated, or transliterated, the song titles and linked to a video of each one. Except for the Fukoumori theme, which we couldn't find. The game's music falls into six categories: J-Pop, game music, Namco originals, children's songs, classical music, and anime. Well, functionally, they fall into one category: stuff with beats. Check after the break for the list, and please watch some videos so we don't feel like we've wasted our time.

  • Friday Video: One more time!

    by 
    JC Fletcher
    JC Fletcher
    04.18.2008

    We love the kind of hyperenthusiastic trailers that Japanese game companies produce. When such a chipper announcer tells us how awesome a game is, we're inclined to believe them. And we have no reason to believe that Meccha! Taiko no Tatsujin DS: 7-tsu no Shima no Daibouken is anything but great, between the tried-and-true fake-drumming gameplay and the endless march of beloved characters. But even if we didn't care about the game, or didn't even know what the hell it was, the super-adorable moment at the end of the trailer when the boy, dejected after a loss, raises a drumstick stylus and sleepily asks for another game would have sold us as our hearts were melting.