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If you're the kind of person who loves reading about the political shenanigans that go on inside EVE Online, you should be aware that a colossal war has erupted in the wake of the Odyssey expansion. The expansion redistributed the value of nullsec moons and gave the two largest alliances in the g...

July 7th 2013 at 6:00pm 0 Comments
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Today's EVE Online is packed to the brim with warring alliances smashing each other's property to pieces, but it wasn't always like that. In EVE's early days, there were so few players that much of nullsec was wasteland and you could often go 40 jumps across the lawless regions without seeing a s...

November 11th 2012 at 6:00pm 0 Comments
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When console MMOFPS DUST 514 was first announced, players were cautious of the game's ambitious goals. Developers promised that DUST battles would decide the ownership of planets inside PC MMO EVE Online, and that this would tie into system sovereignty and ultimately ownership of entire regions o...

November 4th 2012 at 6:00pm 0 Comments
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At E3 this year, EVE Online developer CCP Games said it wants the game to still be running decades from now, continuing its usual trend of steady growth. EVE has barely grown in subscriptions over the past year, and average concurrent logins have flatlined since 2010, but the Crucible and Inferno...

June 10th 2012 at 6:00pm 0 Comments
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I think it's safe to say that most EVE Online players have never tried their hands at faction warfare, the state-sponsored bloodbath that pits Minmatar and Gallente pilots against their Amarr and Caldari rivals. When the system launched almost four years ago during 2008's Empyrean Age expansion,...

January 15th 2012 at 6:00pm 0 Comments
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For much of EVE Online's life, warfare has revolved around player-owned structures of one sort or another. When conquerable stations were released at the end of 2003, they became flashpoints for PvP and goals for corporate territorial warfare. This continued even after the release of player-owned...

November 27th 2011 at 6:00pm 0 Comments
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It's often said that EVE Online is 99% endgame, with only the tutorials and epic mission arcs really providing directed gameplay. Once you get out into the open world, the game is dominated by sandbox laws and social interaction. This is most clear in the lawless nullsec regions where alliances w...

August 28th 2011 at 6:00pm 0 Comments
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In years gone by, exploring the unknown far reaches of the EVE Online universe meant setting a course for nullsec. With no way to install a permanent residence in the most lucrative far-off systems, players would launch dangerous expeditions into the deep with the hope of striking it rich. Nullse...

August 21st 2011 at 6:00pm 0 Comments
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Hot on the heels of today's announcement that EVE Online will soon be making its way to Japanese gamers, CCP released a new trailer for the Incarna expansion. Rather than focusing only on in-game action, the new trailer entitled "I was there" tells the tale of a memorable battle from the perspect...

July 7th 2011 at 2:15pm 0 Comments
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Big things are afoot in Earthrise, which is now going worldwide as publisher Iceberg Interactive has launched the English language version in all territories. To tempt players into giving it a try, Iceberg's digital launch will be offered at a hefty 40% discount, bringing the title to $29.99. Ev...

June 1st 2011 at 1:00pm 0 Comments
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When EVE Online's Dominion expansion launched, we expected to see large empires contract into smaller areas of space and smaller entities move in to fill in the gaps. High sovereignty maintenance fees were meant to keep alliances from claiming systems they didn't intend to fully use, and smaller...

May 22nd 2011 at 6:00pm 0 Comments
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There are patches and then there are patches, and the most recent Earthrise update was definitely the latter. Masthead Studios has dropped approximately one gigabyte worth of changes on the world of Enterra thanks to the 18143 patch, and if the preliminary discussion thread is any indication, pla...

May 12th 2011 at 11:30am 0 Comments