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Posts with tag third-party

HP opens TouchSmart to third-party developers

Got a touchy-feely idea you'd like to see on HP's TouchSmart PC? Then by golly, it's about time you got to work! HP has recently released its TouchSmart Application Developer Guidelines to third-party developers, enabling anyone with drive, ambition and skill (all three, not just one or two) to create their own "touch-friendly applications that integrate and run within the TouchSmart Software suite." To generate buzz and give you a little motivation, the TouchSmart Community is offering one fortunate dev a trip to CES 2009, where they'll be able to demo their software in front of the gadget world (and us!). For all the details, be sure and give the read link a visit -- crack those knuckles, it's time to code.

Thrustmaster thrusts Wii Glow Saber, Dual Trigger Gun accessories in our direction


It's admittedly difficult to take a company named Thrustmaster seriously (especially on casual Friday), but given that it has recently pumped out what are likely the two best Wiimote accessories of all time, we'll give it a pass this go 'round. Speaking of, we'd like to point out that these two have been around the block a time or two, but that doesn't make the red and blue dueling Glow Sabers (each packing 17 LEDs, mind you) and the Dual Trigger Gun (complete with Nunchuck holster!) any less gnarly. The Glow Saber 2-pack is available right about now for $34.99, while the Dual Trigger Gun (shown after the break) should land in short order for $17.99.

Logitech to produce "premium" Guitar Hero: World Tour instruments

If you didn't think every single third-party peripheral provider would try to snag a piece of the band game pie, we guess you thought wrong, huh? With outfits like Mad Catz and Ion already jumping in, it was only a matter of time before Logitech threw on its tightest jeans, blacked out its blond hair and threw up some horns. Details are admittedly scarce, but the company has promised to provide "premium instruments" for Guitar Hero: World Tour on PS2, PS3, Xbox 360 and the Wii. Rockers can expect the new gear to start shipping "later this year," though prices, designs and pretty much anything else of importance remains a mystery.

[Via NintendoWiiFanboy]

Nintendo failed to notify third-party devs of MotionPlus prior to E3


We weren't terribly impressed with Nintendo's recently unveiled MotionPlus add-on, but we're even more disappointed by this. Reportedly, scads of third-party developers revealed at E3 that the Big N's latest Wiimote accessory was just as much a surprise to them as it was to any of us. In other words, Nintendo didn't bother giving its external devs any advance notice in order to get the ball rolling on compatible titles, or so it seems. Unfortunately, this also means that we probably won't see any MotionPlus-ready games hitting shelves from anyone not named Nintendo for months to come, but it's not like Wii Sports Resort can't hold our attention for a solid year, right?

[Via Nintendo Wii Fanboy]

Mad Catz apt to release Rock Band instruments next week


Whoa, wait a minute -- Mad Catz signed on to produce Rock Band instruments? Sure enough, the deal was announced shortly before CES 2008 consumed our lives, and now we're hearing whispers that the first products from said agreement could hit stores as early as next week. We're talking a Fender bass ($69.99), Telecaster ($79.99), microphone ($59.99), portable drum kit ($49.99) and a premium drum set ($149.99). From what we can glean, everything listed above will be tethered, but we aren't writing off wireless versions just yet. Oh, and be sure you consult with the SO before you up and purchase a second kit for the den -- you can't afford for that first one to get defenestrated.

Brando's Wii Multi-Axis Racing System: a few notches above awful


We know, there's only so much you can do to a foam donut to make it, well, more than a foam donut, but Brando's trying its best to one-up the competition by adding in a stand. With Mario Kart Wii launching in under a fortnight (in the US, at least), the Wii Multi-Axis Racing System is vying for those hard-earned dollars by giving racers the ability to grip something stuck to an immobile surface rather than just flailing around with some sort of lightweight Wiimote-engulfing circle. And at just $18, it even gives the first-party Wii Wheel some serious competition. Okay, so maybe "serious" is an overstatement.

[Via NintendoWiiFanboy]

Mad Catz signs on to make Rock Band instruments, accessories

While Activision and Harmonix bicker over the real reason there's still some lingering incompatibility between the two, Mad Catz has inked a multi-year licensing agreement with MTV Networks to "produce and distribute game peripherals and other products" for Rock Band. Reportedly, the third-party peripheral maker has secured the rights to "manufacture, market and sell game accessories, including both wired and wireless bass guitars, a drum percussion set bundled with professional quality wooden drum sticks, and a wired microphone." All in all, we're stoked to see another player entering the Rock Band hardware game, so here's to hoping Mad Catz won't ship out any faulty axes and frail drum pedals during "the first half of 2008."

Apple announces third-party software details for iPhone


As expected, Apple used WWDC as the stage to announce a third-party development solution for the iPhone, putting to rest fears that the handset would be a closed (read: non-smartphone) platform. Calling it a "sweet solution" for allowing devs to get their wares onto iPhones across the globe without sacrificing stability or security, Apple is using its full Safari-based browser to let folks code up true, Web 2.0-compatible apps that can be accessed and updated on developers' own servers. Though any apps that third-party developers put together will run under Safari, they'll be totally customizable and maintain the platform's unique look and feel. Better yet, they won't require any special SDK -- Jobs claims that a working knowledge of modern web standards is all we'll need to code up custom iPhone goodies to our hearts' content.



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