Post Thumbnail

Can't we all just get along? The lawsuit between Silicon Knights and Epic heats up again as the Too Human developer has filed a motion to dismiss Epic's counter-suit. In the paperwork obtained by Next-Gen, Silicon Knights' attorneys take apart piece by piece Epic's counterclaim that Silicon Knights...

September 14th 2007 at 6:10pm 0 Comments
Post Thumbnail

If any company is going to benefit from the success of BioShock, beyond 2K Boston and Take-Two, it's Epic with their embattled Unreal Engine 3. BioShock has brought very public redemption and good press to the UE3 due to 2K Boston's phenomenal use of the tech. This hasn't gone unnoticed by Epic's M...

August 29th 2007 at 12:55pm 0 Comments
Post Thumbnail

Silicon Knights president Denis Dyack was just keeping it real when he confessed to IGN that the Too Human trilogy might drag on past the Xbox 360's life cycle. Ya think? The ongoing legal drama with Epic is just the latest hiccup in what's close to a decade-long project. (Silicon Knights began deve...

August 21st 2007 at 4:27pm 0 Comments
Post Thumbnail

According to TooHuman.net, Silicon Knights founder Denis Dyack looked up from a huge mound of legal documents on Friday just long enough to leave a brief message on the site's forum regarding the release of Too Human. "It is always darkest before the dawn," said Dyack. "Too Human will be out in 2008...

August 20th 2007 at 12:25pm 0 Comments
Post Thumbnail

GameDaily BIZ has been following the back and forth between Epic and Silicon Knights regarding their dueling lawsuits over the mess that is Too Human and the "inadequacies" of the Unreal Engine 3. Silicon Knights' lawyer has spoken out against Epic's claims that Silicon Nights stole their tech sayi...

August 10th 2007 at 12:30pm 0 Comments
Post Thumbnail

Epic's Mark Rein is standing strong in the face of the Silicon Knights suit over the "inadequacies" of the Unreal Engine 3. In a statement sent out today he says they have "done nothing wrong" and that they are committed to fight against Silicon Knights' "unfounded allegations." Epic has now gone a...

August 9th 2007 at 1:59pm 0 Comments
Post Thumbnail

Speaking to Game Informer, head of Microsoft Game Studios, Shane Kim, has a lot to say about the current state of the Xbox. The main focuses of the interview are Microsoft's 2008 lineup, the 360's performance in Japan, and the Games for Windows brand. Of particular interest is the discussion on game...

July 24th 2007 at 12:15pm 0 Comments
Post Thumbnail

Following the news of Silicon Knights suing Epic games for "inadequacies" with the Unreal Engine 3, ShackNews went ahead and talked to some developers about the issue. Of course, most of the people who spoke against the engine and its licensor Epic (Gears of War, Unreal Tournament 3) did it anonymou...

July 23rd 2007 at 8:38pm 0 Comments
Post Thumbnail

The information is still coming in, but what we do know is that Silicon Knights, creator of the gratuitously delayed Too Human, is suing Epic Games, licensor of the Unreal Engine 3. Epic, who is best known for showing the power of the Unreal Engine 3 in their hit Gears of War, is being sued over "u...

July 19th 2007 at 6:02pm 0 Comments
Post Thumbnail

We'd be lying if we said Too Human's absence from the "everything this year" Microsoft press conference wasn't noticed. Especially considering Too Human is still theoretically supposed to come out this year. How many times must Denis Dyack and the team at Silicon Knights have lemon juice poured into...

July 18th 2007 at 9:55pm 0 Comments
Post Thumbnail

Okay, first thing is first, the headline above is somewhat misleading. Indeed, there is a new entry on IGN's Too Human blog. This time, however, Dennis Dyack of Silicon Knights steps back to let a cognitive psychologist write the entry. No, seriously, the latest entry was written by a psychologist d...

June 14th 2007 at 6:30pm 0 Comments
Post Thumbnail

Over on Silicon Knights' IGN space, Too Human's art director Carman Dix posted an interesting article on how color is used in their upcoming game. Dix talks about the role of color, what feelings are associated with each hue and how Too Human's environments are colored to invoke the mood they wish....

June 4th 2007 at 2:45pm 0 Comments