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InXile will release Torment: Tides of Numenera a year later than originally planned, after the studio moved the RPG's release window from early 2015 to the fourth quarter of the year. The Planescape: Torment spiritual successor was first targeted for December 2014 before Inxile pushed it into 2015...

June 17th 2014 at 6:00pm 0 Comments
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Torment: Tides of Numenera will feature turn-based combat, rather than real-time with pause combat, following an audience poll from developer inXile. The poll itself was statistically a tie, with 7,267 voters for turn-based, 7,052 for real-time and 782 indifferent people (but who really like voting...

December 9th 2013 at 7:00pm 0 Comments
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Torment: Tides of Numenera will officially feature design work and writing by Obsidian Entertainment's Chris Avellone, lead designer of Planescape: Torment. His position on the Torment team was a stretch goal for the game's Kickstarter, and his arrival on the team marks the passing of an impossible...

April 3rd 2013 at 3:00pm 0 Comments
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This is your first screenshot of Torment: Tides of Numenera, the Planescape: Torment-inspired RPG which is already up to $3.2 million in Kickstarter funding with four days left to go. What you're looking at, project lead Kevin Saunders tells us, is an environment called The Bloom, which also happen...

April 1st 2013 at 9:00am 0 Comments
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Well, that was fast. After its launch this morning, the Kickstarter campaign to finance Inxile's latest endeavor Torment: Tides of Numenera has reached its goal of $900,000. Funding will be open for potential backers until April 5, 2013.Torment: Tides of Numenera is a sequel inspired by the classic...

March 6th 2013 at 3:02pm 0 Comments
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Wasteland 2 is still early, but Brian Fargo's inXile Entertainment has just launched another Kickstarter, this time for Torment: Tides of Numenera, the Planescape: Torment-inspired role-playing game set in the world of the Kickstarted tabletop RPG Numenera.Torment: Tides of Numenera is a single-pla...

March 6th 2013 at 9:30am 0 Comments