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Anita Sarkeesian is in a special position. Not only does she publicly and academically dissect video games from a feminist perspective, but she is able to transfer that magnifying glass onto herself, since her work has made her a well-known figure within the industry. In a talk at XOXO in Port...

5 months ago 0 Comments
October 7, 2014 at 8:30PM
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In the second part of Anita Sarkeesian's examination of women as decoration in games, the Feminist Frequency founder examines games in which female characters exist purely as sexual objects to advance the plot. Brief scenes of sexual assault in Metro 2033 and BioShock, for example, offer no dis...

7 months ago 0 Comments
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Feminist Frequency founder Anita Sarkeesian has launched the first video in her "Women as Background Decoration" series, dissecting how women are portrayed as non-playable sex objects in video games and the real-world effects these images have on players. Women as Background Decoration is the ...

9 months ago 0 Comments
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The first episode of Anita Sarkeesian's Tropes vs. Women in Video Games series examines the oft-used "damsel in distress" story element with examples from games, and traced back through art, literature, movies, and even Popeye. Over the course of twelve videos, Sarkeesian will turn a critical eye ...

2 years ago 0 Comments