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The next major entry in the Assassin's Creed series will reportedly be set in London. According to sources close to Kotaku, the game will take place in the Victorian era, which makes some sense of the reported codename for the next rooftop-leaping game, "Victory." Expected to launch in fall 2015...

4 months ago 0 Comments
December 2, 2014 at 4:19PM
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Ubisoft Quebec is the lead studio on "a future Assassin's Creed," Ubisoft announced in a blog post. Ubisoft Montreal traditionally heads up development of Assassin's Creed games, in partnership with other Ubisoft studios, including Quebec. Ubisoft Quebec Managing Director Nicolas Rioux breaks do...

9 months ago 0 Comments
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Ubisoft is expanding its operations in Quebec with an investment of $28 million CAD ($25,266,816.09 USD) over the next three years. The goal is to fill 100 new positions focusing on AAA next-generation development at Ubisoft's Quebec City studio. The government will assist Ubisoft Quebec City's ...

1 year ago 0 Comments
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Ubisoft is concentrating its American operations for online games in Montreal, Quebec, expecting to add 500 new jobs to the region by 2020. This investment over the next seven years focuses on online infrastructures and the expansion of Ubisoft's motion capture technologies, and it will bring Ubiso...

1 year ago 0 Comments
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Ubisoft Quebec City has announced the appointment of new executive director of development Francois Pelland, who was most recently senior producer on Assassin's Creed 3 at Ubisoft Montreal. Pelland will "ensure the leadership of the innovation and creativity hub of Ubisoft Quebec" while "successful...

1 year ago 0 Comments
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Ubisoft's Kinect-powered Hulk smash simulator Marvel Avengers: Battle for Earth now has a free demo up on Xbox Live for Gold subscribers. The demo transports players to The Savage Land where they'll square off against Captain America Skrull and Magneto. Marvel Avengers: Battle for Earth launches o...

2 years ago 0 Comments
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Ubisoft and Marvel are partnering on an Avengers game for ... Kinect and Wii U? It's an unlikely pairing – the controller-free format and the format with a giant controller and an extraneous screen; but for a franchise that pairs a half-naked monster man with an armored plutocrat, perhaps it'...

2 years ago 0 Comments
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Ubisoft Montreal is kind of a big deal. Since being established in 1997, the company's first North American studio has been home to some of the biggest franchises in Ubisoft's entire portfolio: Splinter Cell, multiple Prince of Persia reboots, and Assassin's Creed. Ever since Ubisoft Montreal's Ass...

3 years ago 0 Comments
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Ubisoft has reached a deal to absorb 48 members of Longtail Studios Quebec into its own Quebec City studio, reports French-language outlet Le Soleil (Google translation). The acquisition will also result in a reported 5–6 staff layoffs and effectively closes Longtail's Quebec branch, though it...

4 years ago 0 Comments
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Stegosaurus. Tyrannosaurus Rex. Lava. Deathmatch. That's all you really need to know. Battle of Giants: Dinosaurs Strike (known as Combat of Giants outside North America) is headed to the Wii in November. You might want to wait for the planned 3DS version though, so you can have all that awesome in...

4 years ago 0 Comments

Here's the launch trailer for Prince of Persia: The Forgotten Sands. It's essentially a primer for anyone who has somehow missed the copious coverage of the game so far. Let's run down the bullet points, shall we? Platforming -- check! Puzzles -- got 'em! Combat -- yup. Elemental magic -- ...

4 years ago 0 Comments

Pre-rendered game trailers may not do a very good job of preparing us for actual gameplay, but it's hard to beat good CG for setting the mood. Case in point: The intro trailer to Prince of Persia: The Forgotten Sands. We've got the Prince, a mysterious woman, a massive battle, daring leaps and one ...

4 years ago 0 Comments
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Positioned as a new sequel to fan favorite Prince of Persia: The Sands of Time, Ubisoft Montreal's Prince of Persia: The Forgotten Sands is a clear return to tradition. It diverges from 2008's cel-shaded scurrier in more ways than one: platforming is more difficult; the time rewind is back; and the...

5 years ago 0 Comments