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Lead Encounter Designer Ion Hazzikostas has been tweeting about visual clutter and the developers' response to it in Warlords of Draenor. @szspagna Completely agree. This is a major priority for us, and something we discuss among the class team, with our FX artists, etc., often - Watcher (@W...

1 year ago 0 Comments
February 7, 2014 at 5:00PM
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The World of Warcraft artists are second to none in the industry, masterfully turning concepts into game reality. What happens, sadly, when your awesome weapon graphics are overshadowed by the overzealous weapon enchant you are practically required to have? Blizzard is still looking into a way to...

3 years ago 0 Comments
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It's not that I don't love City of Heroes, don't get me wrong. And it's not that I don't love the flashy and unique animations that every powerset gets to show off. But when you get in a full group of people exploding with various powers, the whole screen turns into a sustained burst of white lig...

3 years ago 0 Comments
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I didn't have any interest in watching the Oscars last night (so no, I didn't get to see Wolverine singing and dancing), but there was one piece of WoW-related news to come out of the big event. Steve Preeg is a visual effects artist who's worked on films like the Lord of the Rings trilogy and I, Ro...

6 years ago 0 Comments