void-storage

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  • Patch 6.0.2 preview highlights upcoming UI changes

    by 
    Anne Stickney
    Anne Stickney
    09.13.2014

    Those bags in that header image may look like a disorganized wreck now, but they're about to get cleared out a little sooner than expected. Blizzard released a preview of upcoming UI changes for patch 6.0.2 yesterday -- that's patch 6.0.2, the pre-patch for Warlords of Draenor, not the expansion itself. Along with all the pre-expansion content quests, the new character models, and the preview of Upper Blackrock Spire, we also get all those lovely space-saving improvements ahead of time. That's on top of a host of other really cool UI improvements, including a new and improved Group Finder that includes the Premade Groups function. In addition, the new map and quest log will make an appearance, the new Void Storage tab will be unlocked, you'll be able to check out your handy new reagent tab in your bank, and you'll be able to sort your bags more easily than ever before. I have to admit, while I'm excited about being able to sort my mounts and pick a few favorites, I'm far more excited to see rows and rows and rows of empty bag slots. For more of what to expect in patch 6.0.2 and how this will change the way you play, check out Blizzard's full preview on the official site.

  • Warlords of Draenor: Bag space solutions, illustrated

    by 
    Anne Stickney
    Anne Stickney
    06.29.2014

    I will be the first to admit that I am probably a little overzealous when it comes to collecting items and carrying stuff around in WoW. Most of what I collect is one of two things -- armor and weapons for transmogrification, or toys and little trinkets that were pretty cool while I was leveling. Because of this, I was ridiculously excited to hear about getting a new Void Storage tab, as well as the new Toy Box tab. Anything that opens up more bag space for the stuff I like to collect is automatically a good thing. That image above is my main character's bags and my bank when I first logged on to the beta servers. It's a chaotic mess, I know. At the time of that screenshot, I had 20 bag spaces free, and one spot in my bank. As for Void Storage, it's completely full on live. So how much bag space can you expect to get with just the Toy Box and Void Storage tabs available to play with? If there was anyone to test that out on, it was me and my admittedly insane collection.

  • "A more elegant collection game" - Watcher on transmog

    by 
    Matthew Rossi
    Matthew Rossi
    04.14.2014

    Today we posted a rundown on PAX East information. and one of the pieces of information was that Diablo III's transmog system is not coming to World of Warcraft. This made me sad, of course. Today, Ion "Watcher" Hazzikostas tweeted the following update on that. @perculia Not in 6.0. We do have major plans to make transmog more elegant as a collection game in the future, though. - Watcher (@WatcherDev) April 14, 2014 Now, this doesn't tell us how they plan to make transmog more elegant. It doesn't even tell us for sure that there won't be a Diablo III style approach to it - it just tells us that it won't be in Patch 6.0, whatever it ends up being. Still, it's nice to know that it's still being worked on. The extra void storage tab is a nice feature. Until we know what it is going to be I'll just be over here staring wistfully at my complete lack of bag space.

  • Wowhead interviews Warlords developers at PAX East

    by 
    Anne Stickney
    Anne Stickney
    04.13.2014

    Our friends over at Wowhead are attending PAX East this weekend, and Perculia had a chance to sit down and interview Lead Class Designer Kris Zierhut and Game Designer Steve Burke about Warlords of Draenor. A variety of topics were discussed -- Garrisons were discussed in detail, as well as raid cooldowns, the strengths and weaknesses of the Timeless Isle, professions and the removal of damage bonuses, and much more. One of the more exciting discussions addressed the issue of storage space. Mentioned in the interview was the new toy box tab that will rid your bags of all the interesting gadgets and toys you find while questing. But that's not all -- most profession materials will stack to 100 in the new expansion, and gathered quest items from kill and carry quests will be tracked, but not actually take up space in your bags. And perhaps the most exciting news from the interview (for me, anyway) is that at long last, transmogrification fanatics will be getting a second tab of Void Storage in which to squirrel away their favorite fashions. You can listen to the full audio from the interview above -- it's well worth checking out.

  • The bag space problem

    by 
    Adam Koebel
    Adam Koebel
    10.02.2013

    World of Warcraft is approaching its 9th anniversary. For those of us who have played it for many years (and even newer players who enjoy collecting), bag space has become quite the inconvenience in our daily WoW playing lives. Transmogrification introduced the problem in Cataclysm, and Mists of Pandaria took it to a whole new level with toy and vanity items. Just look at my bank, void storage, and bags in the above picture. Keeping that many free slots took a concerted effort on my part. Bigger bags will only delay the issue, and seriously how much bigger can they get before we can't fit them on our screen with addons such as Bagnon? We need new solutions to the problem beyond bigger bags. If my current 432 slots cannot hold everything I want, I doubt adding an extra 100 slots is going to fix anything after another expansion of collecting.

  • The Queue: Horehound is not a bad word

    by 
    Alex Ziebart
    Alex Ziebart
    08.26.2013

    Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. As you read this, I'm off exploring the halls of the Milwaukee Public Museum and buying copious amounts of horehound candy sticks. Who doesn't enjoy eating stuff that tastes like licorice pennies? @ExileDispatches asked: Is it possible for WoW to go free-to-play without ending up pay-to-win?

  • How to store your stuff in World of Warcraft

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.18.2013

    If you've played for very long, you may have noticed that you can accumulate a sizable collection of armor, weapons, bandages, food, and just... well... stuff. And while you can (and should) sell things as you go to fund your continued adventures, sometimes you run into things you want to keep. Maybe it's a weapon with a cool look that you might want to use for transmogrification or maybe it's a full set of armor that you use for an alternate talent spec. Whatever your reasons for hanging on to the things you collect in game, it's far too easy to fill up all your available inventory space. So what do you do when you have stuff you want to keep and no place to keep it? Fortunately there are lots of options for storage in World of Warcraft: all you have to do is take advantage of them. Stock up on bags The first and simplest way to expand your inventory is to buy some bags. While you will run into some as you level up, they're probably smaller than those you can find elsewhere. Here's how you can find some shiny new bags with a minimum of hassle...

  • Patch 5.3: Transmog to be available from bank and void storage

    by 
    Elizabeth Harper
    Elizabeth Harper
    04.08.2013

    If you're a fan of mogging whose bags are already full to bursting, then MMO-Champion brings good news: in patch 5.3, you'll be able to transmogrify using items that are currently in the bank or void storage. The ability is actually already in the game for void storage, but there's no UI elements that let you access it. However, anyone wanting to get ahead of the curve can download the VoidTransmog addon, and transmogrify away without the bother of actually pulling your items out of storage. While it's a small change, we're sure transmog fans will appreciate the convenience of this tweak. Of course, patch 5.3 is still far on the horizon and it's likely that eager transmogrifiers will be waiting on this for quite a while.

  • A wish list for features in 5.2 or beyond

    by 
    Matthew Rossi
    Matthew Rossi
    01.09.2013

    I'm greedy. Oh, not in a monetary sense - I'm notoriously bad at even pretending to care about money - but whenever Blizzard puts out a cool new feature it immediately gets me thinking about other cool new features I'd like to see added to the game. I know, I know, I should be happy with what I have. But since I'm not, here comes a list of features I wish they'd add to World of Warcraft, be it in patch 5.2 or in some future patch. All of these are based purely on my selfish desires, and are in now way promised or even hinted at by Blizzard, so please don't start asking Blizzard why they haven't delivered on any of them. That would be like going to McDonald's and demanding that Bacon Sausage Egg McMuffin (with Canadian Bacon) that I dreamed up when I was 20. Seriously, how has that never actually been a thing? My cardiovascular health dodged a bullet there. The Revenge for Southshore battleground/World PvP hub Seriously, how is it this hasn't happened yet? It seems like a natural to me. While the World PvP might be a bit too disruptive to leveling characters (relatively easily fixed with a phasing change, but it might be better to just make it a battleground up front) the actual idea seems simple enough - Alliance landing craft disgorge a massive force on the beaches south of the ruined Southshore and begin their push north. As players, we either defend Tarren Mill, or take part in the drive for revenge northward. Victory is achieved by claiming a series of important strategic points and then taking the other faction's starting zone and successfully destroying it. Perhaps it's just nostalgia for all the times we ran into Tarren Mill back in the day only to discover we couldn't really do anything, but I'd love to finally set it on fire.

  • Five features I wish World of Warcraft had

    by 
    Matthew Rossi
    Matthew Rossi
    09.04.2012

    The game is eternally evolving. Sometimes that means things get added, and sometimes that means they get taken away (Oh, Have Group Will Travel, I miss you every day). This means the game is in a constant state of evolution and therefore that there's always room for improvement. With Mists of Pandaria changing the game and adding features like Scenarios, Challenge Modes and Pet Battles, and Cataclysm having already added void storage and transmogrification, the mind moves to what we could potentially see in the future. What features do we all want to see? I have no idea. Seriously, how could I possibly know what you want to see? I mean, you might tell me in the comments, but that's in the future. There's no way I can have read the comments on this post before I finish writing it. However, I'm fairly in touch with what I want to see. And so, here's five features I wish WoW had. (Note - I didn't say more bank space or void storage tabs, but man, I want those too.) 1. Mentoring One of the features the lamented MMO City of Heroes had that I always enjoyed was its Mentoring system. Now, this isn't something WoW's developer's are unaware of - it's a fantastic system which allows higher level characters to play with their lower level friends, either by raising the lower level character temporarily in order to be able to survive higher level content, or by lowering the higher level character to the lower level. The current system that can raise or lower gear levels for beta testing and which will normalize gear for challenge modes could be used in such a fashion, and I think it's an idea long overdue for WoW to blatantly pilfer and run with it.

  • Bucket list preparation for Mists of Pandaria

    by 
    Anne Stickney
    Anne Stickney
    06.11.2012

    We may not have a release date just yet, but Mists of Pandaria is progressing quite nicely on the beta servers. I have one level 90 character already, and I'm leveling another one through just to see the changes, note any bugs I happen to still see hanging around (of which there are very few so far!) and get another look at the story behind the expansion as it plays out. It's fun, it's keeping me very busy, and sometimes I tend to forget that there's another Azeroth that I really ought to be addressing: the live one, where all my junk is at. I hate organizing things in game, which is really kind of odd because my life out here in the real world is pretty organized. I keep the house very clean and tidy. My library is organized in tidy sections by author, and my kitchen is immaculate. In fact, I get kind of annoyed when things aren't terribly organized or tidy at home. But in-game, I just can't seem to bring myself to addressing what is becoming an ever-increasing issue, and I'm really dragging my feet on getting ready for Mists. Getting ready? Yes, you heard me right -- I've found that if I want a seamless experience when I pick up an expansion and start to play, preparing beforehand is key. Plus, it gives me something to do while I'm waiting for the expansion to come out.

  • The Queue: Friday night invasion

    by 
    Alex Ziebart
    Alex Ziebart
    05.11.2012

    Whoa whoa whoa, why is Alex doing The Queue on Friday? Nobody likes that guy! Get out of here, Alex! Never. vocenoctum asked: I know a lot of folks that don't currently play Warlocks will try it with Mists, hopefully the changes make it fun enough to play for many. Do you think the changes are big enough that some current lock's will leave the class? (I didn't play a paladin pre-cata, but know a couple ret pal's that just ditched the class as "being too different".)

  • Hi, my name is Anne and I'm addicted to transmogrification

    by 
    Anne Stickney
    Anne Stickney
    03.02.2012

    I have a problem, and its name is transmogrification. I like collecting gear sets. I like picking up different pieces of gear and putting them together. I like making my character look unique and pretty, and I cannot stop. Every time I think I've found the perfect outfit, I keep it for about a week or two until someone in my guild invariably links a piece of gear that is just so cool that I have to find it and build another set around it. You'd think void storage would have solved my bank woes, but it really hasn't. In fact, transmogrification has only made the issue worse -- and it all has to do with quest rewards. See, once you complete a quest and get the reward for it, you can't get that reward back again if you delete it to make room for things. Unfortunately, a lot of the nicest sets out there are floating about in 1-to-60 zones as part of quest chains that you cannot redo if you happen to lose that quest item. So if you want to continue to use it for transmogrification, you have to keep it. Forever. You see the inherent problem here?

  • World of Warcraft strikes the Hour of Twilight

    by 
    Justin Olivetti
    Justin Olivetti
    11.29.2011

    It's patch day for all you World of Warcraftizens out there, and this one promises to be a doozy! Players everywhere are applying body paint, creating massive "BLIZZARD 3:16" signs, and waving about giant foam hands in anticipation of the updatey goodness. Patch 4.3 will go live later today with a wealth of updates to the game, the biggest of which have to be a trio of heroic dungeons and a new raid, Dragon Soul. The patch also introduces legendary daggers for rogues, a transmogrification system to allow players to change the look of their gear, a raid finder, a rework of the Darkmoon Faire, and special Void Storage to free up more bank and inventory space. Our sister site WoW Insider has been covering all of the Patch 4.3 madness with aplomb, so catch up on all the goodies coming to the game over there!

  • 5 reasons you should love Cataclysm

    by 
    Anne Stickney
    Anne Stickney
    11.21.2011

    Oh, Cataclysm. You've gotten such a bad rap. Despite popular opinion, what we got from the Cataclysm expansion was nothing short of a miracle -- one that was desperately needed after the prior two expansions' worth of content. But it's undeniably difficult to look at the current expansion with anything other than an overly critical eye, considering the fact that we're playing through all that content right now. In hindsight, it's likely the current expansion will grow on us, and some time in the distant future we'll be looking back on it with rose-colored glasses just like we do the others before it. Don't get me wrong -- while classic, The Burning Crusade, and Wrath all had absolutely fantastic reasons to love them, things didn't seem so rosy and wonderful when we were all playing through that content, and there was just as much grumbling in each of those expansions as there is about Cataclysm now. But hey -- there's still plenty of reasons to love Cataclysm.

  • Patch 4.3: Void Storage prices revealed

    by 
    Alex Ziebart
    Alex Ziebart
    10.05.2011

    The costs associated with Void Storage have been purely placeholders so far on the patch 4.3 PTR, but the prices were set high enough that they still spooked many players. We've all been cautiously awaiting the reveal of the true costs of the system. Tonight, community manager Lylirra came through for us. For the moment, prices have been set as: 100g to unlock Void Storage 25g to deposit an item Free for withdrawals Lylirra warns that these numbers could still change before patch 4.3 goes live. As I mentioned on the latest WoW Insider Show, whether or not I personally use the Void Storage feature depended entirely on what the pricing structure would look like. If it costs too much, I wouldn't use it at all. These prices seem quite reasonable, however. Read Lylirra's full explanation of the Void Storage pricing on the official forums or behind the cut below.

  • Patch 4.3 PTR: Transmogrification and Void Storage gallery

    by 
    Anne Stickney
    Anne Stickney
    09.28.2011

    My first action after leaping onto the patch 4.3 PTR was to hunt down the Transmogrification and Void Storage vendors immediately. Apparently everyone else had the same idea too, as the little building was crammed full of players eagerly changing the appearance of their gear. Transmogrification is an incredibly simple process, and Void Storage is just as easy -- all that's required is dragging and dropping your gear and gold. Did I mention gold? There's a lot of gold involved currently. In order to open up your Void Storage vault, there is a fee of 1,000g. Once you've opened the vault, it costs a whopping 100g per item to deposit it into your vault -- and another 100g per item to remove it. With 80 slots available to fill, that quickly adds up to 8,000g just to place all your items into Void Storage. Want to take them out? It's another 8,000g. Keep in mind, however, this is the PTR and prices may change -- although most players have so much gold on their hands by now that this could almost be considered a needed gold sink. Check out the gallery for a full step-by-step walk-through of the Transmogrification and Void Storage process, and keep your eyes peeled here at WoW Insider for more PTR news. %Gallery-135039% Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Review the official patch notes, and then dig into what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

  • Blizzard's Tom Chilton on World of Warcraft's patch 4.3 and beyond

    by 
    Matt Daniel
    Matt Daniel
    09.19.2011

    It may be hard to believe, but World of Warcraft's Cataclysm expansion has been out for the better part of a year now. All the while, players have been on a long and arduous adventure to defend the lands of Azeroth from the nefarious Deathwing and his minions. In an interview with Blizzard's Tom Chilton, Joystiq brings to light some details on the dragon's imminent demise as well as a few insights on what players can expect from WoW's patch 4.3: Dragon Soul. Chilton details the upcoming Transmogrification system, which allows players to customize the appearance of their gear by transferring one item's graphic to another. He also discusses the new Void Storage system, which grants increased storage space, with the caveat that any item stored in the void will be stripped of all gems and enchantments. The pièce de résistance of the whole affair is, of course, the final showdown with Deathwing himself. Players will have to traverse three separate five-man instances, which will culminate in a huge battle that doesn't just feature Deathwing as the opponent: He's the battlefield as well. But we don't want to give it all away, so head on over to Joystiq for the full, juicy interview.

  • Patch 4.3: Rogue legendary, new raid difficulty, and other details

    by 
    Alex Ziebart
    Alex Ziebart
    09.13.2011

    The afternoon, The Escapist published an interview with World of Warcraft's Lead Producer J. Allen Brack on all things patch 4.3. Some of the topics discussed are topics we already know quite well: the nature of transmogrification, how void storage works, and so on. However, the interview also includes juicy bits we didn't know. For example, patch 4.3's legendary weapon, which was initially stated to have a "narrow audience" in the tanking edition of the Ask The Devs series, will be a rogue dagger. Brack states that they haven't settled on a name, lore, or any such thing for the weapon, so who knows what its quest chain may bring. That is actually a very interesting detail in itself: If Brack is being truthful and Blizzard doesn't know anything about the dagger's design yet, are we as close to seeing patch 4.3 on the PTR as the armor previews suggest? Or will Blizzard need to cobble it together in a hurry late in the patch's development cycle?

  • Recap of Blizzard Entertainment at Gamescom 2011

    by 
    Mathew McCurley
    Mathew McCurley
    08.24.2011

    Blizzard has returned from Cologne, Germany, and the Gamescom convention with tales of triumph, competition, and tons of patch 4.3 goodness for us World of Warcraft players. The community site's blog was updated with a big recap of all of Blizzard's events from the show, in case you missed any of the fun from the live streams. World of Warcraft was represented by top guilds For the Horde and Ensidia trouncing through the Firelands in live raids for Gamescom attendees, as well as the new patch 4.3 features Void Storage, Raid Finder, and transmogrification. StarCraft 2 showcased some cool show matches between top players, and Diablo 3 had a big hands-on gaming area that, obviously, filled up quicker than humanly possible. Seriously, can't that game just come out already? Blizzard wrapped up its recap with familiar dance and costume contests, with winners earning a trip to BlizzCon in October. Check out the full recap at the World of Warcraft community site for an awesome video of the Diablo 3 street art from the show.