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What kind of game concept would be considered for the Nobel Peace Prize? That's the question GameLab CEO Eric Zimmerman posed to the group of developers competing at the third-annual Game Design Challenge. The winning concept (as judged by audience response), Peace Bomb, developed by Deus Ex lead de...

9 years ago 0 Comments
March 24, 2006 at 1:55PM

Sure, it's nearly a year late in making its way onto the internet, but Will Wright's SPORE presentation from last year's GDC, titled "The Future of Content", is now available on Google video. Will Wright narrates the entire 36 minute video, discussing things like mating, Care Bears, and the finer ...

9 years ago 0 Comments
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An internet job posting reveals that EA is looking for "an experienced designer that will be responsible for designing, creating and maintaining game systems and content for SPORE Handheld titles." Will Wright's "Sim Everything" wowed developers at last year's Game Developer's Co...

9 years ago 0 Comments
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EA's Will Wright recently gave a talk at When 2.0, focusing on the interaction between players and time in games, and a video of the talk has been made available. According to Wright, games become a form of time travel--you can always restart from the beginning, starting with exactly the same state...

9 years ago 0 Comments