WindWaker

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  • JXE Streams: You are the 'Wind Waker HD' beneath our wings

    by 
    Jessica Conditt
    Jessica Conditt
    07.16.2015

    Let's keep this Wii U love train rolling. Yesterday, we hosted a tribute stream for Nintendo President and CEO Satoru Iwata, who died this week. We played The Legend of Zelda: Ocarina of Time and discussed some of our favorite Nintendo memories, from the NES to the Wii U. Today, we'll stick with Link and play The Legend of Zelda: Wind Waker HD on Wii U. Maybe we'll pivot near the end and play a little Mario Kart 8 or something -- we'll do whatever sounds fun in the moment because that's what video games are all about. Join us at 3PM PT / 6PM ET on Twitch.tv/Joystiq, right in this post or on the Engadget Gaming homepage.

  • The Legend of Zelda: the Wind Waker HD launches in October, boasts faster sailing

    by 
    Sean Buckley
    Sean Buckley
    06.11.2013

    Looking for a new Zelda game for your Wii U? Nintendo hasn't quite spilled the beans on that one, but it has given us some additional details about the system's upcoming Gamecube remake: The Legend of Zelda: the Wind Waker HD will hit stores this October. Naturally, Nintendo boasted that the game would be rendered in 1080p, justifying the "HD" part of the game's title, but the company saw fit to patch some of the original game's non-visual shortcomings, too -- lightly teasing itself for the Gamecube release's long and dull sailing segments. The fix, apparently, was numbingly simple: hold the A button to sail faster. Satoru Iwata also explained that they also had to tweak a few mechanics to get it ready for the Wii U, namely replacing the GBA-link Tingle Tuner mode for the original game with a "Tingle Bottle," which allows users to send messages in a bottle via Miiverse. Unfortunately, that's all Nintendo had to say about the Zelda franchise. Is a Wind Waker remake enough to tide fans over until the Wii U gets an original Zelda game? Let us know what you think -- we do have a comments section, after all. Follow all of our E3 2013 coverage at our event hub.%Gallery-191044%

  • Four Zelda games in 48 hours

    by 
    Griffin McElroy
    Griffin McElroy
    01.12.2008

    We've all, at some point, had a game that we decided not to put down until the closing credits. Whether you uncompromisingly soldiered on through a Warcraft III campaign, or decided to topple Bowser before turning in for the day, we're all familiar with marathon gaming. However, a small gathering of Zelda enthusiasts are attempting a seemingly impossible gauntlet of non-stop dungeon raiding -- all four 3D Zelda games (Ocarina of Time, Majora's Mask, Wind Waker, and Twilight Princess) in just 48 hours.That's four water temples, three Ganondorf confrontations, and a whole mess of heart containers, stretched over a two day period. With nearly thirty hours to go, the CameronBanga.com team have already bested Ocarina of Time, and are currently trudging through the most tedious of all the Zelda titles, Majora's Mask. We can't think of a better way to spend a Saturday night than watching these goons sink into sweet, Hyrulian madness via their live webstream -- but then again, we're what most camp counselors would call "indoor kids".

  • DS Daily: Legend of Zelda: Item of Great Importance

    by 
    JC Fletcher
    JC Fletcher
    05.14.2007

    According to the latest news about The Legend of Zelda: Phantom Hourglass, the eponymous hourglass keeps your hearts from draining while in a cursed underwater shrine. Link must go from island to island to find sand so he can keep the hourglass full. Basically, he is addicted to sand.That sounds like an interesting gameplay mechanic, lending the game a sort of Fushigi no Dungeon-esque resource upkeep element (like keeping the light glowing in The Nightmare of Druaga.) However, that's not the issue for today's discussion. We want to talk about the item as it relates to Zelda's history. In most Zelda games since the N64 one, there has been an item in the title that is central to the game's plot and/or gameplay-- the Ocarina of Time and the very similar Wind Waker, Majora's Mask, Four Swords, the Minish Cap, and now the Phantom Hourglass. Do you think basing the game (and its title) around a single item is a neat storytelling convention, or lazy formulaic design? We are declaring this a Safe Zelda Bashing Zone. Don't be afraid to say something negative about Zelda! Here, we'll start: the first one didn't even have a subtitle, and it's still the best one.[News item via NeoGAF]

  • The Legend of Zelda: Wind Waker... LEGO-style

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    09.28.2005

    When I was a kid my older brothers were always using their LEGOs to build the entire Star Wars universe. By the time I got older, LEGO was doing that for me-kinda took away from the fun, you know? I'm relieved to find out that you can't buy the LEGO-version of just any popular franchise... yet. That's right, if you wanna play Zelda, then you're gonna have to build Zelda! [Thanks, Shizzle]