Worms-A-Space-Oddity

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  • There's more to Worms than not being online

    by 
    JC Fletcher
    JC Fletcher
    03.17.2008

    The majority of coverage for Worms: A Space Oddity has focused on the lack of online play (including the title and first sentence of this post). However, lots of Worms games have been offline-only (if only because so many of them predate online capabilities in game consoles), and fixating on that disappointment draws attention away from the other aspects of the game, which include: the whole game. Four new trailers for the game focus on the game's new or updated weapons, like the Robo-Sheep seen here. The Robo-Sheep is like a regular sheep, but robotic, because it's more sci-fi that way. Also you can move the Wiimote up to make it jump before exploding.

  • Worms: A No-Online Oddity

    by 
    Eric Caoili
    Eric Caoili
    01.16.2008

    Some of you might have noticed the absence of Worms: A Space Oddity in our "awesome games that you forgot about" list; that omission was deliberate (and not an ironic "awesome game that we forgot about"), as we'd heard rumors that the strategy title's promised Nintendo WiFi Connection support had been cut. No online? No sale. IGN Australia confirmed in a recent preview that developer Team 17 has left out the online multiplayer and WiiConnect24 downloadable content features we were looking forward to. The hands-on impressions also has details on the level editor and new weapons, but those points seem overshadowed by the missing online support. Why wasn't this a high priority item on Team 17's docket? And what reason would any level-headed gamer have to purchase A Space Oddity over the online-enabled, $20-dollars-cheaper Worms: Open Warfare 2 on the DS? %Gallery-11246%

  • Wii Worms not getting online multiplayer

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.15.2008

    Worms: A Space Oddity for Wii will not include online multiplayer like developer Team17 had previously announced. ShackNews confirmed the info with THQ and the publisher put some great spin on the situation saying, "Worms: A Space Oddity is a social gaming experience that is best enjoyed locally, in a party-game atmosphere with other players." Take that online-enabled Worms Open Warfare 2 on DS and PSP! Hey, Worms on XBLA -- online play is so last-gen! So go find yourself some real life friends and enjoy Worms: A Space Oddity on Wii in March.

  • Worms: A Space Oddity screens wriggle to the surface

    by 
    Chris Greenhough
    Chris Greenhough
    12.03.2007

    We love us some Worms, particularly those of the superior 2D variety, so news that the Wii would be getting its very own title dedicated to the soft-bodied invertebrates raised spirits somewhat in the NWF dungeons. These new shots of Worms: A Space Oddity follow up from October's lone trailer (which you can view after the post break), and certainly live up to the "Space " bit in the title; those green worms look reassuringly Martian. All being well, the antagonistic annelids should be touching down on Earth around next March, though considering its cheapness on PC and Xbox Live Arcade, anyone else think a budget price might be in order here? %Gallery-11246%

  • Worms going to space on Wii

    by 
    Justin McElroy
    Justin McElroy
    08.30.2007

    We're really interested in the newly announced Worms: A Space Oddity that THQ is bringing to the Wii in spring of 2008, and it's not just because the Wiimote is a perfect fit for the turn-based action game. No, we're more curious about how, exactly, one goes about making Worms into a console game again after its release in its $10 downloadable Xbox Live Arcade form. Wii will have four-player online play, but XBLA already has that. There's also apparently a "fresh visual style," you'll have to ask Worms 3D how that worked out. Don't get us wrong, we love Worms, we're just curious how they'll make it seem like a full-priced game again. If they pull it off, we'll be the first in line.