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  • Two Worlds 2 publisher's CEO mad at Sony about European PS3 delay

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.11.2010

    Two Worlds 2's release drama continues, as publisher TopWare/Zuxxez's CEO Dirk Hassinger calls Sony out for missing the game's European release date. Eurogamer reports that the game recently launched in mainland Europe on Xbox 360 and PC, but the executive explains that because TopWare couldn't choose the pressing plant for the PS3 discs, the game won't be available on the platform until after Christmas. This is just the latest incident in a string of delays, more delays and denials regarding the reasons for those delays that have plagued the title. The wait may be worth it, as Eurogamer Germany gave the game a 9/10. Two Worlds 2 is expected to launch January 2011 in the US and UK. %Gallery-89295%

  • TopWare says Two Worlds 2 is done, disputes SouthPeak's delay claim

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.29.2010

    Awwwkward. Two Worlds 2 was recently delayed in North America until January 2011 because, according to regional publisher SouthPeak, it planned to take the extra time for "heavyweight quality assurance," so the game was "absolutely flawless" for launch. TopWare Interactive, a subsidiary of the game's European publisher Zuxxez, apparently didn't appreciate that messaging and called it "factually incorrect." Speaking to Gamespot, TopWare's managing director, James Seaman, said the delay was made because of the "exceptionally crowded" holiday season. The company (which oversees Two Worlds 2 developer Reality Pump) allegedly finished all "production, bug testing and localization" work in mid-September and plans to release the game in a few territories on October 21. The January launch in North America will feature the same content as the European release, except for the expected patch updates. This whole messaging debacle gives us an Alpha Protocol vibe. Hopefully, it'll have a more positive outcome.

  • Two Worlds II site updates with new screens, 'moveshots'

    by 
    Xav de Matos
    Xav de Matos
    12.31.2009

    The official Two Worlds II site has added a handful of screens and something called "moveshots" -- three-second clips featuring some of the game's characters in idle poses. Do idle animation clips get you hyped up for the third-person sequel to a less-than-stellar role-playing title? Mind you, if the latest batch of screens represents developer Reality Pump's way of showcasing its state-of-the-art, horrific medieval clown technology, then a hearty "job well done." Look at them in the shot above, they're the stuff of nightmares! More screens and those "moveshot" things are available on the game's official site.

  • Why Two Worlds II isn't Two Worlds: The Temptation

    by 
    Justin McElroy
    Justin McElroy
    07.06.2009

    After the announcement of Two Worlds II, we assumed -- erroneously, it turns out -- that developer Reality Pump had ditched the subtitle attached to the previously announced Two Worlds: The Temptation, and gone with a number. In reality, there was a lot more to it than that. The short version, from publisher Zuxxez PR director Joerg Schindler: "The Temptation had been canceled due to technical outdating [sic]. We use a complete new engine for Two Worlds II."

  • Zuxxez: Two Worlds deeper than Oblivion

    by 
    Richard Mitchell
    Richard Mitchell
    06.12.2007

    Of course, that's the kind of thing you'd expect the Two Worlds publisher to say. Dirk Hassinger, head of Zuxxez Entertainment, the European publisher of Two Worlds (to be published by SouthPeak in the States), told Eurogamer that Two Worlds bests The Elder Scrolls IV: Oblivion in many ways. Specifically, Hassinger notes that the inventory system is "smarter," and the magic system is "more complex." According to Hassinger, "even the way we handle horses has more depth." Furthermore, Two Worlds has more factions, and a darker, supposedly more involving story than Oblivion. The other big difference, of course, is that Two Worlds has multiplayer as well, including co-op and PVP. Thems are fightin' words indeed. We can't wait to find out if they're justified.%Gallery-3889%