Just as we reported, Grand Theft Auto: Liberty City Stories for the PS2 has been delayed. Apparently the game will debut on June 6th at a RRP of US$19.99/€29.99/£19.99. The game was originally scheduled to be released on April 24th at $29.99.
On the surface the reduced price looks like an attempt to appease impatient gamers. Wedbush Morgan
analyst Michael Pachter thinks that it goes deeper than that: "we believe that the lower than expected price
point for GTA LCS implies that the game is a straight port from the PSP, with few (if any) enhancements to graphics or
game play" and that "although we believe that the game will sell a greater number of units at a
higher [sic] (we think he meant lower) price point, we think that overall sales may suffer if the game is not
sufficiently different from the PSP version."
As it is, Wedbush Morgan thinks that Take Two could
sell "3 million units at $16 (for total revenues of $48 million) instead of 1.9 million at $28 in our model
(total revenues of $53 million)", which mean the delay might cost Take Two $5 million. Ouch.
Of course, there's still the possibility that Morgan is underestimating the game's sale figures: they predicted
that T2 would sell 900,000 copies of Elder Scrolls in the time immediately after its release, when in fact Take Two recently
announced that they've sold 1.7 million units.
GTA:LCS PS2 coming 6/6/06 for $20
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