DS impressions: Touch Detective

Ludwig Kietzmann
L. Kietzmann|05.13.06

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DS impressions: Touch Detective
"This game seems a little confusing."
"Yes, it's almost as if it's in a completely different language."

As the E3 demo had not yet been translated from Japanese, it was initially difficult to come to grips with Atlus' Touch Detective. Luckily, a background in old-school adventure gaming served as a boost over the language barrier. The game is, at its heart, a completely traditional adventure (point-and-clicker, if you prefer) augmented by a very bizarre art style. Using the touch screen and stylus to move your wide-eyed character, collect objects, traverse dialogue trees and examine the environment, the gameplay is just about a perfect portable representation of a genre considered to be dead by many. Many people are wrong.

Though I couldn't make heads or tails (or any sort of appendage) of the story, the game is littered with strange characters, including a talking corpse and a sentient mushroom...phallus...thing. We'll have a better idea of where the game is headed once it enters localization, but for now, it appears to be a visually arresting throwback to the adventure games of yore.
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