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Retro folk discuss Metroid Prime 3 Corruption

Following the flood of news coming from last week's E3, Retro Studios' Game Director Marc Pacini and Senior Producer Bryan Walker, along with Production Group No. 3's Kensuke Tanabe, commented on some of the features that will be in the final build of Metroid Prime 3 Corruption. In addition to discussing the ability for the player to go into Hyper Mode at any time during the game and a larger role for Samus' ship (bombing runs!), the team also took heavy inspiration from past Metroid titles such as Super Metroid in an attempt to find the perfect balance between the old and the new.