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Crush features a great story ... for a puzzler

Do puzzle games need good stories? No, not really. But that hasn't stopped Kuju and Sega from trying to think up a meticulous backstory behind its upcoming mind-bending Crush. The 2D/3D dimension-switching gameplay will undoubtedly provide some surreal moments, and the story certainly capitalizes on such a unique concept. Surely, Crush would make a better movie than Lumines.

Continue after the break to see the original press release.



Danny, the main character and hero of Crush, has been hospitalised for insomnia. A troubled hero and a nervous wreck, Danny's subconscious swims in unresolved issues. Sleeping is all he can think about, but thinking does nothing to actually help him drift away. It is his restless troubles that lead him to seek out help and ultimately to Dr. Reubens.

Dr Reubens, considered by some as a maverick psychologist, but by others as simply a raving mad scientist. Pioneering a new field in medicine, he is convinced his miracle machine will get to the bottom of Danny's troubles and in turn win him the academic acclaim he's due. The problem is Dr. Reubens solutions aren't strictly above board, but his patients don't need to know that do they...?

C.R.U.S.H. Dr Reubens' pride and joy, C.R.U.S.H. is the very latest in psychotherapy. The name stands for Cognitive Regression Utilizing pSychiatric Heuristics and according to Dr Reubens, the processing power is matched only by its beauty. What makes C.R.U.S.H. unique is the ability to re-frame a patient's problems. While under hypnosis, C.R.U.S.H. will allow Danny to move between 3D and 2D as he navigates his neuroses and comes to terms with the secrets of his past.