Guess we were wrong?
- GamePro (90/100) finds fun in the multiplayer: "Played alone, against the computer, the game is barely worth popping out of its case. But, having even one other human opponent ups the fun exponentially--you just can't get the same satisfaction out of trash talking against a faceless computerized enemy."
- GameTrailers (83/100) says it's intuitive: "The level of customization and personalization available in Mario Party 8 and the intuitive fun of the Wiimote make it the quintessential party accessory of 2007. What few control weaknesses are present are overshadowed by the inane fun and competition, a host of unlockables, and addictive mini-games."
- Yahoo! Games (80/100) says it's the same old thing, but that isn't necessarily a bad thing: "Let's be honest, who looks to party games for stunning originality, cutting-edge presentation, and engrossing single-player modes? It's Mario. He parties. So will you."
- GameSpot (65/100) finds the chance aspects of the game to be a downer: "There are some good minigames in Mario Party 8, but the overly familiar, chance-heavy board game wrapper gets in their way."
- 1UP (55/100) finds it disappointing, but still fun: "A really disappointing (but, as mentioned at the start of this review, inevitably still entertaining) Wii debut for the series. Perhaps the next game will truly take advantage of the Wii controls through and through."
- IGN (52/100) thinks the Wiimote doesn't get the attention it deserves: "All of our complaints about previous games – the slow pace, the lackluster single-player affair, the loose attention to detail – all remain and with Mario Party 8 we can add another criticism: ignorance of the Wii remote."