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Video: EGM previews BioShock


EGM recently got a chance to take a long look at BioShock and have been kind enough to share their impressions with the rest of the internet (how thoughtful). The video preview discusses the many aspects of BioShock, from its cinematic qualities to its accurate simulations of environmental effects. Irrational's Ken Levine notes that it was important for BioShock to perform according to a gamer's expectations. For instance, an enemy who is caught on fire should seek water to put it out. Similarly, shocking a pool of water with electricity should electrocute any enemies standing in the pool. Other topics discussed include BioShock's viability as an FPS, enemy AI, and the game's overall structure. Check out the preview after the break.