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Josh Drescher on WAR in a post-WoW world


Many of you probably know Josh Drescher from his nifty production podcast videos for Warhammer Online. While you may think of him as "that video podcast guy" Drescher does also work on Mythic Entertainment's upcoming MMORPG as well. In an interview with Gamasutra, the man behind the digital curtain of animated bits discusses his thoughts on MMOs in the post-WoW era. The general gist of his thoughts? World of Warcraft has done quite a bit of good for the industry --- which is true -- and Warhammer Online is a different experience that will draw from the general audience created by Blizzard's success. He also plays the "WAR doesn't have to compete against WoW" record once more, in case you hadn't heard the tune already.

From the sounds of things, Mythic doesn't seem to think its game is going to gain enough critical mass to tip the scales against World of Warcraft -- and why should it? Drescher himself puts it best when he says, "I imagine if you ask most of the people who are continuing to work on [Vanguard, Lord of the Rings Online], they're profitable, and really, at the end of the day, that is the most basic metric of success."