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Darkfall summer vapors fanned away


How many years has Darkfall been in development? Forever is a pretty good guess. Actually, go back to 2001 and that's when Darkfall was announced! Sheesh and people say Blizzard is slow. Darkfall sounds so good -- the real-time tactical and reactionary gameplay, the unrestricted siege warfare, the destructible terrain, and the bi-millennial patches.. err. But seriously, the proposed game systems sound decent. If the mounted combat emulates Mount and Blade, it's worth looking into. The current problem lies with the developer's decision to keep testers selected from the MMOG community away until the game is near-completion.

Progress is coming along nicely according to this latest Darkfall update by Associate Prouder, Tasos Flambouras. The Darkfall staff has expanded by eight new team members and the focus has been on polish and on the publishing side. You know server infrastructure, customer and technical support, the all important billing system, and distribution. It's summer though, and the development team needs some time off so they are rotating vacation time for the next three weeks. Don't rush it guys. There's always Warhammer Online to contend with if you launch too early. Still no word or more importantly a date on when the next beta phase will start, we'll be waiting!

[Via Warcry]