Groovin' Blocks falls onto WiiWare

Justin McElroy
J. McElroy|09.08.08

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Justin McElroy
September 8, 2008 12:50 PM
Groovin' Blocks falls onto WiiWare

What's the problem with not having demos for WiiWare games like Groovin' Blocks (Empty Clip Studios, 1-2 players, 800 Wii Points)? It forces you, the consumer, to make your purchasing decision based on a game's name (which, let us remind you, is "Groovin' Blocks") or on a short gameplay clip like the one after the jump, which you should watch only if your Monday morning is just a bit too exciting and you need to slow things down a bit.

Armed with both of these tools, we assume you'll come to the same purchasing decision as the rest of the planet.

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