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Imprudence 1.0.0 RC2 available

The Imprudence project now has its second release candidate viewer for Second Life available. Building on the feedback from RC1, Jacek Antonelli, McCabe Maxsted and team have churned out a whole slew of bug-fixes for the already tasty RC1.

Crashes when clicking on some hyperlinks have been fixed (the problem was traced to the Linden build system pulling in the wrong library), the debug console window has been hidden away (as it should be), the search interface no longer clears results between invocations, a prospective fix for issues with palletized textures (which could be related to a lot of minor issues) and more. The transparent skirt issue will be fixed in the next (and likely final) release, but you can fix it yourself now with a fresh library. Full release notes after the jump.

Known Issues

  • Some users have reported that system skirts (not attachments) and some uploaded images with alpha channels appear partially transparent all over, instead of being opaque in some places and transparent in others. You can fix this by upgrading to OpenJPEG 1.3. Future Imprudence releases will have the new OpenJPEG included in the regular download.

  • The grid selection list on the login screen displays a duplicate entry (e.g. two "SL Main Grid" entries). This is harmless, and a PITA to fix.

  • Still no sound or voice yet.

Changes

This version of Imprudence includes the following changes (as compared to Imprudence 1.0.0 RC1):

  • Rendering: Applied a likely fix for VWR-8920 (disappearing attachments when zoomed in). Please let us know in the forums whether this fixes the issue for you. Thanks to an unknown Linden for the fix, and to Strife Onizuka for pointing to it!

  • Rendering: Applied a likely fix for VWR-9358 (problems with palletized textures). Please let us know in the forums whether this fixes the issue for you. Thanks to Angus Boyd for suggesting the fix!

  • Misc UI.: Grid selection list on the login page has been embraced and cleaned up. It now lists 3 options: SL Main Grid, SL Beta Grid, and Local OpenSim (if you run OpenSim on your computer). It will be made customizable in a future version. Thanks to Jacek for sprucing that up!

  • Misc: Fixed the debug console window always showing up. Thanks to McCabe for fixing it, and to an unknown Linden's testing code for causing it in the first place!

  • Misc: Fixed the Windows viewer crashing when clicking on certain links in embedded web pages (VWR-4828). Thanks to Nyx Linden for pointing to the updated LLMozLib!

  • Misc: Fixed the Windows installer giving an error when launching the viewer after installation. Thanks to McCabe for fixing that!

  • Misc: Imprudence now uses a separate directory from Second Life for storing the cache, settings, and chat logs. This fixes the viewer clearing the cache the first time it's run. On Linux, it's the .imprudence directory in your home directory, and on Mac and Windows it's the Imprudence directory in your Application Data directory. Thanks to Jacek for doing this!

  • Misc: Fixed the Search window clearing itself out when closed and re-opened. Thanks to Samantha Poindexter for reporting the problem, to McCabe for fixing it, and to an unknown Linden's testing code for causing it in the first place!

  • Building: Fixed the Silver skin's Build floater not matching the one from the Classic skin. Thanks to Damien Fate for reporting the problem, and to Jacek for fixing it!

  • Code: Fixed several bits of sloppy Linden code that blocked compiling with gcc 4.3. Thanks to Alissa Sabre for suggesting the fix to VWR-9507, and Stephen Zenith for patches IMP-11 and IMP-12!

  • Misc UI.: Changed Group UI to use "Resident" or "Member" instead of "Person", for consistency (VWR-9007). Thanks to McCabe for sprucing that up!

As always, you should consider the risks before installing third-party binaries on your system. This is a release candidate, so project members are looking for feedback on any additional issues that may crop up.

Imprudence viewer 1.0.0(RC2) is available for Linux (33MB), Windows (20MB) and Mac (66MB universal binary), or go to the project's download page where you can also get the source code.

Very likely, this will be the final release candidate before Imprudence 1.0 sees a full release. The following release candidate series should feature audio support.


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