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Lila Dreams: a different kind of MMO

Eliah Hecht

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Most of the big MMOs that are coming up fit in the basic Tolkien-derived fantasy mold: Warhammer Online, Age of Conan, and so on. There's nothing wrong with that per se; I'm with the many who believe WoW is the best MMO yet, and I recently started playing the Mythos beta and having a lot of fun with it. However, every once in a while, something comes along that breaks the pattern and stands out, like a refreshing breeze. EVE Online, as I'm told, is one such game.

Here's another: Lila Dreams, by Creatrix Games, "a small game development studio located all around the world." It's set to launch this year on Flash gaming site Kongregate; the game's back end will be in Java, and the interface will be Flash. Here are some things I could glean from the blog:

  • No magic (though there might be "psychic powers")
  • No level grind
  • No fantasy setting or races
  • 2D platforming combat with "RPG-like mechanics"
  • Gardening -- but "in a surrealistic game world where plants are not just plants"
  • Players will apparently be inhabiting the mind of an 11-year-old girl named Lila
  • Mood-based world-altering as a result of player cooperation
It sounds interesting, anyway. For more, check out the concept art or the blog on the game's site. This is one game I would love to play in beta.

[via Boing Boing]

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