Wii Fit's measurement capabilities are a useful tool for tracking your weight loss progress and your daily exercise habits. Just as Miyamoto predicted, I am (narcissistically) fascinated by the way the game tracks my personal stats and provides instant feedback about my performance in exercises.
As interesting as my Wii Fit age is, I wondered how other things around my apartment stacked up. The following gallery shows Wii Fit's Body Test results for four non-human Wii Fit guests, including my cat, Indiana. (I hope) it's funny, but it's also educational. By testing nonstandard participants, I learned a lot about Wii Fit.
For example, I quickly found that Wii Fit can't register anything smaller than ten pounds, and has significant trouble measuring anything that light -- I had to scramble to find heavy enough stuff to measure. I also learned other minimums, including the shortest height you can enter (1'8") and the latest year of birth (2006) -- yes, that does mean Wii Fit can test two-year-olds.
Which means that a Wii Fit Age of 2 is possible, which breaks from the Brain Age template the game follows otherwise. I entered random ages for most of these tests, since, with the exception of Indiana, they're all younger than 2, and without exception, those ages are what Wii Fit returned as the Wii Fit Age.
The most interesting thing I discovered was that the balance line continued to fluctuate even when a perfectly stationary object was standing on the board. This means that either the Balance Board is imprecise at such low weight, or that it's really precise and picked up vibrations in the floor or something. I was expecting perfect balance test scores from most of these items, and that is not what happened. Head into the gallery and see how stuff measured up!
|This way to the gallery!