EA and Crytek have officially announced the development of Crysis Warhead, "a parallel story" to hardware-taxing tropical shooter, Crysis. Built by Crytek's Budapest studio atop an optimized version of the CryEngine 2 technology, Crysis Warhead sees players squeezing into the nanosuit of Sergeant Sykes, affectionately dubbed "Psycho," and learning that "life on the other side of the island is even more intense and explosive than they ever could have imagined." Given all the eyeball-melting events in Crysis, we reckon they're capable of imagining quite a bit.
Crytek president and CEO, Cevat Yerli, found the original game's reception by gamers and the media to be quite pleasing, but noted to the studio's intention to raise the ol' bar. "With Warhead, we are focusing on refining our storytelling and game performance, while also delivering more of the visually stunning graphics and immersive, free-roaming gameplay everyone loved in Crysis," he said. Expect more weapons, more vehicles and more multiplayer content when Crysis Warhead nukes lesser computers this Fall.