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Race Driver: GRID patches tire, races on

Codemasters just released (or will be releasing soon) a new Race Driver: GRID patch whose goal is to make your GRID gaming more GRID-like and less "this game sucks"-like. The patch or as we like to call it, a "title update", will fix an entire laundry list of bugs, including numerous network updates, a few gameplay tweaks, achievement fixes and our personal favorite, a "fix for occasional excessive smoke coming from other players in network mode". Because, as you're well aware, that excessive smoke really took away from the racing experience. View the complete list of Xbox 360 GRID patch title update fixes after the break.



Network - Bug Fixes

- When viewing in spectator mode � wheels should now turn correctly.
- Track and route options no longer change when host gets back to lobby in private/LAN.
- Race results are now correct if a host migration occurs at the end of the race.
- Other player�s progress/positions are now correctly updated when you enter the race results screen.
- Several NaN (brown screen) related fixes.

Network - General
- Race to race lobby timer is now 15 seconds
- A timer has been added showing how long the session has been up and running is shown on the tickertape after joining a session.
- Changes to what is displayed in lobby when a player has kick votes.
o The player who has been voted for can see this fact and the number of votes they have received.
o Players who have voted to kick someone can see who they voted for but cannot see the number of votes.
o Players who have not voted do not see anything.
- Banned sessions no longer appear in private session list.
- Reverse gear is now disabled for the first two seconds of a network race to stop players reversing off the start line.
- Added ability to change collision types in all sessions (not enabled in Demolition Derby).
o Forward Only (this is the normal behavior for Ranked/Unranked)
o On (Collisions are always on)
o Off (Always off).
- Numerous anti griefing checks to turn off collisions when players are griefing.
- Fix for distance shown in distance online stat.
- A warning message is now shown the first time you enter system link.
- In non-drift races, the race results screen shows the fastest lap that each player achieved in that race.
- When a player retires or terminally damages in race, a message telling all players of this fact is sent to the chat system so displayed in the overlay in game.
- Cars become semi-transparent when collisions are turned off due to griefing.
- Improvements to prediction system to reduce effects of lag when players are close by
- Fix for occasional excessive smoke coming from other players in network mode
- Fix for exploit where a player could upload an incorrect lap time

Game - General
- Xbox 360 achievement fix.
- Several optimizations and performance improvements.
- It is now possible to look left and right while in bonnet camera.
- Fix for a hang when selecting a gear outside the gears available on the vehicle (this was possible with H-Shifter)
- Fix for cars very occasionally flying into the air when hitting curbs.
- Fixes for custom action maps
- Track rendering optimizations.
- Brown screen problem no longer awards achievements or causes glowing white cars.
- Fix for airborne achievement � now awarded even if car flips upside down during jump
- Fixed frame rate stalls and stuttering on Xbox 360.