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Myst + iPhone = iMyst, cue iGag over iNaming iScheme

Kevin Kelly

Oh Myst, whatever happened to you? We loved you when you were original, and we loved you even more when Riven came out. Then we were rudely slapped in the face when the game left Cyan and Ubisoft released Myst III: Exile and later Myst IV: Ages of Revelation. We tried to be chipper when you went back to Cyan and Myst V: End of Ages came out, but honestly too much water had passed under the bridge. Maybe because of the Uru: Ages Beyond Myst / Myst Online: Uru Live debacle.

But... what's this? You're coming to the iPhone? And you're being developed by Cyan? Well, glory be. However, you promised as a PSP version, and we're still waiting on that. It came out in Europe in 2006, so what gives? We know your DS version came out recently, but it is not being universally loved.

We know you might be too busy and Hollywood now, with your movie deal and iPhone announcement. But, we're still smarting from our past experiences. We'll give you another chance, but you'll need to hurry along while we're still smitten with the iPhone. And please, don't call it iMyst. Myst will do just fine. You wouldn't want us to get Pyst all over again.

[Update: We just heard from one of the gents working on the game (Yeah, that's the kind of pull we have) and they tell us "I'm pretty darn sure we're only calling it iMyst internally as a goofy moniker. I really doubt you've got anything to worry about with regards to rebranding of the game. Who knows, maybe if it does well, other Cyan games will follow." Good news all around!]

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