click to enlargeIt's no secret that Atari rescued Starbreeze Studios' hi-def remake of The Chronicles of Riddick: Escape from Butcher Bay after Activision-Blizzard kicked it to the curb. What you don't know – and we didn't know until we recently saw it in action – is that those added "Dark Athena" levels are quite substantial. They've been expended into an entirely new, 10-plus-hour campaign, complete with new game mechanics, full-game production values ... the works.
Starbreeze told us that, despite the game being absent from anyone's radar for quite some time, it never let up on development. In fact, the acquisition of the game by Atari has afforded the team upwards of nine additional months of development time, hence the (essentally) second full game and what the team was visibly ecstatic about: more time to polish every last detail.
The Chronicles of Riddick: Assault on Dark Athena (Escape from Butcher's Bay is still there, looks amazing, and will incorporate new gameplay and tech developed for Dark Athena) is set for release in spring of 2009. Check back tomorrow for our full impressions of the new campaign.