How does "My First Time" sound as this year's topic for GDC's time-honored Game Design Challenge panel? It may sound like something we cooked up ourselves, but it is, in fact, legit. This year's theme is all about the dilemma of designing games centered on "sex and autobiography." Obliviously, this won't be a discussion on how to peddle porno games; instead, it'll be about tackling the taboo and coming out with something both artistic and unique ... and probably about how to avoid a situation like this.
Eric Zimmerman (chief design officer at Gamelab), Steve Meretzky (game design VP at YouPlus), Kim Swift (Valve level designer) and Sulka Haro (Sulake lead designer) will all be speakers at the panel on March 25. Those who are attending the industry-only event might want to stop by Room 135, North Hall at 2:30pm to see what's going down ... no innuendo intended there.